Yeah, I am turned off by companies that ghost applicants. I don't care if recruiter is busy. I am busy too. Everybody is fucking busy. It takes a lot of time to fill out applications, not to mention the time you spend researching and finding companies to apply to in the first place. If company doesn't make the effort to be…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
An image of the model itself would also be helpful. :smile: However, I can see some of the issue already. It looks like you used a workflow preset in dDo for another engine. The Unreal 4 specs (RMA-packed and standard) don't export specular maps by default, and roughness maps are inverted compared to what you've got as…
Hi Michael, thank you for your honest feedback. I understand your concerns regarding the use of AI-generated content, and I appreciate you taking the time to bring this up. The cover image was intended as a placeholder while I focus on developing the app. However, I completely understand how using AI art for promotional…
INTRODUCTIONS: Company: Emicom Studio Position: 3D ENVIRONMENT ARTIST Location: Remote with possibility of Relocation to our Netherlands studio Type: Full-Time Paid We are looking to hire a creative and experienced 3D Environment Artist to deliver unique and beautiful environments for our games. RESPONSIBILITIES:* Deliver…
The house and ground textures look great! As for the flowers, one way to simplify the scene is to "summarize" them to form connected blocks of blooms like you've done now, at least in parts, but since many of the inflorescences are tall and thin spikes, that doesn't work too well in this context. If you look at your…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We like creating family-friendly games that are transformational and fun. Presently, we focus on creating a wide variety of innovative gaming experiences including theme park…
Really great program so far, it has a huuuge potential and if most of the really vital flaws with it get fixed I can see it becoming a great addition to many artists workflows. The issues I have faced: -Lack of blendables/filters (Greyed out so I have am guessing they are coming soon). -Clunkyness of creating…
[ QUOTE ] Probably not. Harry Potter will be remembered as a great story and a huge piece of popular culture, but the quality of the literature isn't anything worth noting, I doubt everyone will forget how to judge good writing just because HP was enjoyable and popular. [/ QUOTE ] its not like , they'll read both ,…
I couldn't narrow it down to 1. It's like picking 1 film; I couldnt congratulate the 1 without feeling the weight of insulting the many that I respect. In all seriousness, there were so many great games of yesteryear that I loved intently and that sculpted my preferences subconsciously for the last 26 years that to pick 1…