I really like the new head sculpt; so what kind of creature is this going to be? Is it going to be some sort of a futuristic human/cyborg thing or what? Sorry if it was already mentioned somewhere here or at the Red Eclipse site, but I didn't see it. Can't wait to see this textured.
Neat I like it. From a functional standpoint, does it still need the manual squeeze trigger? Maybe remove that and replace with some hydraulics or something. Then again, if you did that you'd lose the spray bottle look :/ This would look really cool in a cyborg dressing room... something Shirowesque.
Brian! This is looking incredible dude, can't wait to see more. Honestly don't have much to crit, but maybe take a look at genji a little more for the cyborg muscle:armor ratio and placement. Feels like the "glove" pieces could be a bit more rounded and chunkier. Just my 2c!
Yes this thread is for bunnies of all kinds, zombie bunnies, cyborg bunnies, playboy bunnies. Here is the concept I worked off. It's Tarwaters, once again I repeat IT'S TARWATERS CONCEPT! and Bobo taught me how to do the fur Big props to Bobo. Next up is the Bear!!
Really nice, man. I'm curious to how you're gonna deal with the eyes since the sculpt's eyes are closed. Won't that add more work for you later on since it might affect the wholeness? As for your question; Since cyborgs originally have human brains then yes, they do have gender ;)
Maybe it's like a pocahontas story, where he gets to learn THE WAYS from this hot native american cyborg girl, and walk upside down. [ame] http://www.youtube.com/watch?v=UCj7AbSmpfQ[/ame] Still, it's one of my favorite games, so I have full faith in them.
Hi guys! I'm new here :smile: I'm currently creating my own sketch of pattern to use. This was inspired by 70's retro disco (half man / half cyborg) not done yet haha hope you like it :smiley: http://ironmantgp.deviantart.com/art/Wip-609946093?ga_submit_new=10%253A1463676039
That mech looks really cool! Would be nice if you put in a couple of values to differentiate parts to improve readability. Very nice and balanced rendering of that cyborg sniper, not too tight and not too loose. The way you handled the rim light from the sun really adds to the photo-realism of the piece.
Apart from all the technical stuff, a trick is to add human made stuff, or humans or animals so that viewers can easily recognize its scale and thus, the scale of the main subject you're making This is what I've been working on. cyborg/robotic insects for video game spy bugs
Hello Rukasu, You have a nice portfolio! i like it if you have interest, I can offer you to make models of robots, mech, cyborgs by art, and other sci-fi things in the small game about space adventures (UE) Just send me PM for details