If you are using Unity 5.4+ there is a new slider that is a smoothness override slider now. It's meant to tweak the smoothness value in the alpha of the texture. It's a multiplier, so it multiplies it's range(from 0.0 to 1.0) against your alpha channel to reduce overall smoothness. Something important to note between…
Well...I think this equation works well in first world countries where the minimum wage is generally high / decent. I did this calculation where I live (South Africa) with the (low) minimum wage and my experience (10+yrs)...and I got 5.4 dollars per hour. :/ Thats gona be pretty rough to exist on. Disclaimer: I may have…
Volume doesn't matter if you're baking a normal map. Unless the model has some deep cuts. Shrinkage is how subdivision works. Think of the vertices of your low-res model as being like magnets. The closer together the vertices, the stronger they will pull the subdivided mesh towards the original surface. So yes, you'll need…
lol, funny you mention height, here in bulgaria being 6'2 I can rest my chin on most peoples heads My wife (well fiance but may as well be wife) is 5'4 and she is regarded as fairly tall here I am used to the "small town mind" and funily enough its usually found in big city people but I think KeyserSoze just got the wrong…
Unfortunately it appears to have nothing to do with the lightmaps, static light maps for foilage currently seems to be unsupported. Here's the link to the thread I found with an official response: https://forums.unrealengine.com/showthread.php?5474-Static-shadows-on-foliage. I can probably get away with it now by…
Looks like a fun reel and character. I'd agree with @Arturow that adding in metacarpels in the hands would be helpful and making sure you have an FK option for the fingers. Also, it might help showcase the rig by putting it into some of the more extreme spiderman poses (…
edit: Damn it! Ryan beat me to it /edit get a wireless router, and stick it between the modem and your PC. Your PC will still plug in to it with a regular network cable, but the laptop can use wifi to connect. I just got this, and it kicks my old Linksys 54g's ass:…
What Are You Working On? searinox Textures by cR45h Model by Free_Fall Fred2303 itismario jonas-144 kyle.rau Lachtan MGrecke Nick Carver pixelherder ProlificPen Ravenslayer Reeke romy shadownet752 Spatz spitty Superfail Threads To Check Out TMNT Zbrush bust - Leonardo sciAnce [Tutorial] Reducing seams and texture…
Kazaam Thanks! Yup, this one turn out bit more realistic than Caitlyn, but it was very fun to do :) The goal for me was to make 3d model that looks as close as i can do to their splash art. But in this case - i've changed her hat from their splash to something that looks more hm... like a hat. :D Saint Sloth One gun - 548…
LOL...no Tim....that was my first real gun. When I hunted deer I used a few different ones. My first year was a 7.62 French MAS, then a Remington .244, then I had a nice Herter's .270 with a 3-9 scope. The challenge was too easy so I went back to a single shot 30-30 and still got a deer. I moved to California and my…