@Mathew O - Glad you enjoyed it : ), hope to have the body in polys by today or tomorrow. @lloyd - Great idea with the shuttlorean, I've been showing it to everyone at work. Pipes in Maya isn't bad.. I've cheated to all hell though -> subD preview makes almost anything look better, and on top of that this is my high res so…
MeintevdS: As much as you may be interested in moving on to something new, I think it'd be great if you took a few more hours to polish up that bust. It has some really great shapes and the base colors you've got are really good, but there are a few fairly simple things I think you could do to push it to a more refined and…
shameless double post from my thread : http://www.polycount.com/forum/showthread.php?t=111419 hello folks ! i decided to create a new sketchbooks of my works done with zbrush so, there 3 models i'm working on : mass effect alien idea : i'm trying to follow Kurt Papstein's workflow for my own pratice, i had alot of fun time…
This flooring is looking pretty sweet, I enjoyed the little viewport play session. But I also caught something which I wanted to point out: Your bricks are all flush and angled the exact same way -> like they were placed by a laser guided sensor with just the right amount of grout to keep everything perfect 500 years…
Here's a concept I've been working on. It's based on a scene from one of my favorite books, First King of Shannara by Terry Brooks. The characters are searching for a powerful relic in an ancient fortress called the Chew Magna, located in a mountainous region. I'm looking for some feedback as I continue to work! Eventually…