well I guess I need to post here before I go elsewhere. so hi :) I mainly dabble in a variety of 3d stuff. started out doing models for a quake 3 mod, now just a few things in poser and 3ds max as the mood suits me
Hi guy's, I've been a freelance events photographer for the past 3 years and have decided to make the jump back to my childhood dream of being a Game Developer. Will be starting my first year on a University course in 'Game Development' and can't wait. I've been told this is a great place to be a member of !
Hello! Obligatory join-up message here. From Melbourne and about to start a diploma that features UDK and 3DS Max. Playing around a little until it starts, including trying to learn Quixel Suite (Beta atm). Expect to see lots of questions for when I can't find the answers. :3
Hello polycounters! Just felt happy to have joined this community, And as i have 3 years of education in 3d animation, I will be hoping for a lot of help and interesting tips from all of you pips... Please treat me kindly. p.s. I'm more incline to character modeling, and char design.
Haai! I'm another Polycounter who's followed instructions in making my first post here (cookie please :3). I am very much interested in learning about all fields surrounding the design and creation of game art, and I very much look forward to working with you all.
This isnt my first time at polycount, but, I think it was waaaay before the look it has now... It was at the time of unrealtournament and quake 3, I remember the spawn model for UT, that had animated textures, and I also remember a brilliant artist I think worked for ID software, that had photoshop classes in a forum.
Hey guys! My name is scout for short :3 How's it going? I am currently studying at University for 3d game art and design, in my second year at the moment, hopefully I can put up some things for you guys to C&C for me ! C'ya guys around :D
Hello I am Youssef ... I currently work as a Junior 3D Environment & props artist, a freelancer ... I have a 3 years of experience in modeling, a year in making materials from scratch and one year experience in lighting. I love learning, I have flexibility at learning and i love to improve myself
Hey! I am Amanda Surowka, a video-game art student from spain. I work hard on daily basis in order to be come an amazing creature artist, both 2d and 3d. I just love creating new things <3 I joined because polycount seems like a great community!
Greetings~ I came interested in the Riot contest, but immediately got disappointed in the chance of getting spotlighted, by the number of already existing entries. At this time, 631 entries in character but only 3 winners possible. I mean, I know it is a contest and all, but it seems to me that there is a lot of creativity…