Disco Stu: Yeah, but Pior's right, traditional sculptors tend to work a lot more in one angle with only the occasional glance at different views... while "digital 3d" artists always seem to be spinning their models round at every opportunity :) BTW I'd say ZBrush!
These threads always spiral into circle jerks for people with fine art degrees. If you think you have great potential as an artist, go for the fine art degree. If you're more technically minded, go for the digital stuffs and you can be more of a technical artist/ modeler.
Toronto Reference Library has 4 Zbrush stations. Can reserve up to 2 hours per day. Just need a library card. http://torontopubliclibrary.typepad.com/digital_design_studio/2016/03/new-software-at-the-digital-innovation-hub-toronto-reference-library.html Just sayin ;)
Unfortunately I can't really afford to pay for Digital Tutors cause, as a student, money isn't really something I have in fair amounts. I found the unofficial forum too if I'm not mistaken http://www.si-community.com/community/index.php I'll look into it! :D
Sweet, thanks, I'll look through that Dota thing. And I was considering subscribing to Gnomon already. I wonder if there's any difference in quality between them and Digital Tutors or whatever other established online training thing is out there ... I'll see what the Internet says.
one last question, sorry im a decent digital artist but have never made a skin, did you have to apply the skin piece by piece or did you just draw it on? if so is there a video or something showing how to just transfer a drawing onto a weapon?
I'm in the same boat as you, I have a Uni interview next wednesday and I'm getting all my digital work together. Can anyone recommend any concept sheet styles that will make the concepts stand out more? Or is it just best to leave them as they are?
Finally got some more time to work on this tonight. Just a quick update to address the feedback I got. Thanks! Heading to bed and starting early on this tomorrow to finish the hands and feet. Then taking it into zbrush for my first real bout of digital sculpting the face and anatomy.
@pmiller001 dude im from Dallas too!! So as mentioned Im from Dallas, Texas. I found this forum through google very recently. It seems active enough and thought I would try it out and hope to get to know other digital artists.
Naughty Dog's The Last of Us, Judd Simantov talks about character rigging and modeling. [ame]www.youtube.com/watch?v=myZcUvU8YWc[/ame] Disney's Maleficent: Re-creating Fully Digital Characters-Design FX-WIRED [ame]www.youtube.com/watch?v=ls29dPeOy-A[/ame]