This comment fixed the launcher issue for me. https://www.cryengine.com/community/viewtopic.php?f=125&t=133563&sid=c63f0dd8c11d54d5e7d07f14c05298d2&start=75 "Finally got this fixed, if you still have the issue go to Users/yourusername/AppData/Local and delete the CryEngine Launcher folder, it launches fine after that "
nice, get some more tone variation in your cloth roof to denote water damage. same with wood slats. localize the texture on each board more so they stand out as individual pieces in a set. and definitely get more dirt and damage on the wheels where they get in contact with the ground.
I went ahead and pitched in $130 for this campaign. I don't currently have an Android-based device for testing software, and this sounds like it could be a lot of fun. I threw in the extra $30 because I want two controllers. I've always loved local multiplayer, and wanted to develop for that.
I don't know if this would work, but how about this: Attach all objects together, add 'Material by Element' modifier or whatever it's called, and assign as many random id's as you like. Then select by mat id and local rotate/move/scale. Not entirely random or automated but maybe a quicker solution?
Check this: I think that an uniform contrast is necessary, cause if you localize it, as you said, you are gonna lose the tiling, just to make things a little less flat. Looking at these ref you may also need some more scratches/noise going around to remove that clean look.
I have one, I'll shoot you a PM. edit: for what it's worth, I switched to ING last month and I really dig them a bunch. I'm going with a local credit union here in Providence just to have a brick and mortar bank, but ING is my main account.
I tried to return Day of The Tentacle to the local computer store got punched in the face and dragged behind a car for two blocks- True story. All i'm saying is.. if your gonna attempt to return pc games.. bring a hockey mask and a tire iron. Anvils and maces work too
Geh it's so expensive though. I do want to help you guys out with some cash, but buying $60 t-shirts isn't too appealing. I imagine most of the locals will feel the same way. Maybe we could pop some shirts up on Red Bubble.
all tho i like the second one more, i hate them both equaly. tho from my spying on local internets i think the one arsh posted is the most current. the 2d mockup i think was prety earlly on. why is the toy wearing freking trousers?
Value scale will scale them in global. so scale up will move all keys up, and scale down will move them down.. I need local scale. (by scaling down I want they to get near each other verticaly) something like scaling verts in UV editor..