Serious question: do box modeler character artists still exist? Even though I'm aware both techniques lead to final result, would a studio care if someone preferred to box model over digitally sculpting? Even taking into account their art is amazing?
yeah I did burn a dvd a while ago and have most of the important stuff like base meshes/textures backed up. It was stuff like reference and mp3's, but still really I don't need this stuff right now. yup it was a western digital:(
Couldn't have said it better myself Neo_God, if it was another historical drama I likely wouldn't have given it a second glance... For those who haven't seen the making of vignette, it looks like 100% of the movie is green screened digital backgrounds, same as Sin City.
Thanks for the comments, guys. Progress today on the lo-res... Blocked in and unwrapped most of it (need to do the belt, watch and helmet) and will start baking normals and begin texturing tomorrow. It's just passed midnight so I'm off to do some digital painting for an hour or two.
You can get the Max6 .obj exporter from www.habware.at , it's free. In the export dialog, make sure you put the "number of digits" up as high as it'll go, lower numbers sometimes break the UVs. Maya imports .obj natively (as does Max7, but not 6).
[ QUOTE ] [ QUOTE ] ...or do you build the environment and then play a game in it? [/ QUOTE ] It seems to me that only a foolish developer would try that... [/ QUOTE ] Polyphony Digital. Bizarre Creations. Climax. All used Laguna Seca, a pre-existing environment and played their game in it. Foolish developers.
There's an animators union. It covers digital animation now but was originally started at Disney when they made hand drawn stuff. https://animationguild.org/ Some FX workers would be covered by IATSE union divisions https://castifi.com/2020/03/24/list-of-film-industry-unions/
That's a fun problem! I'd suggest adding C4D as the prefix to your thread title, which will draw in people familiar with this software. The tutorials in this thread might be useful for you. https://polycount.com/discussion/179105/digital-meat-cinema-4d-unity-playmaker-and-plugins-tutorials/p1
two of my favourite pieces.... the hall of bulls, one of the first cave arts that had shading. and the four horsemen of the apocalypse, which alot of people dont realize is a wood carving. not a painting/drawing besides that... I prefer new age digital painting :) fantasy realism
haha yes it is totally from digital tutors i feel in love with maya and hard surface with that modeling video :D nope nothing taken the wrong way i need the harshness even more specific stuff would help :D thanks alot for the PC :)