Much nicer with the tracks. I was going to comment on the texture as well but you beat me to what I was going to say. It needed more contrast/separation between your light and dark metals. The overall darkness was making it way hard to read. This may just be me, but I would ditch the concrete platform, as it's noisy, and…
yeah the dogs,freaking dogs. anyone ever play the sniper city stage in MOH allied assault? i think thats one of the best designed levels ive seen as far as war games go,the mission was you needed to go through a destroyed french town and escort a sherman tank crew to a site in which youd eventually take a panzer tank and…
I think your texturing work is hurting the overall appearance of this. When looking at the beauty render and the diffuse shot the shapes and details of the building are very confusing. Its hard to pick out shapes and what most things are. The solid color model image doesn't really have this problem. I think there are a lot…
@Joopson thanks for pointing that out! I found the image on Pinterest, which is probably my fault for using Pinterest in the first place nowadays lol but I did think the image demonstrated realistic surroundings of a table and chairs, with the rug underneath and the background elements providing context for where the scene…
Thanks for all the input, everyone! It's gonna take me some time to digest it all. @Vorge "Honestly my first thought would be to define swaps. What are you swapping, what are the options. Then defining your seam edges and create a spline-guide just to remind yourself. Then probably a polycount over divided into a part to…
EarthQuake - thanks so much for the advice, you've really cleared things up for me, I'm glad I don't have to learn actual sub-d meshes within maya (there is a convert poly to sub-d, it acts odd to me) and knowing that ngons are okay will make everything so much easier for me now! Hahaha he had to feed the troll! I didn't…
mr_ace: Good eye! I wasn't sure what to do with the pants. I started them out as something made out of fabric but then switched to leather. Right now, everything except the knees is leather. I might tone down the details in there a little bit and make them more "crisp". Shrike: Thanks, that's a good post :) Being good at…
- Just wanted to say thanks to everyone who showed up at e3 and made the experience more enjoyable. It was a great to finally meet the people I talk to almost every day. A special thanks to Rouge for being so damned nice and informative. Hope you all had fun :P Gauss IS that good looking
Hey Add3r, Thanks for the input. I am going to be talking to my mentor soon and I am going to raise you insights to him to see what he thinks. Thanks so much:)