Hehe yeah this is a very Blenderesque case : under the hood it is actually really quite elegant (as being able to pack while still allowing refreshes from source is truly a great design imho - it allows me to work very safely with all the advantages of working from external textures, while still being certain that I won't…
Dim: By unified brush settings I mean they are numerically linked so if Drawn brush is at 0.75 strength all the other brushes will be too, etc. This should work for strength, size, and color (I can hardly believe even color isn't unified). Although with no blur, burn, or dodge brushes its seeming rather barren anyway. For…
@f1r3w4rr10r @birb i have installed both versions, 2.83, and 2.90. I downloaded the 2.90 alpha version to check out the new modifiers because i was said to do it. I complained about the poor performance of 2.83, and like i said, 2.90 has a similar performance as Blender 2.78 (opensubdiv was used in that version). Just…
I believe for a 3d app (or any app) to be considered good, it must allow the user to easily create custom hot keys and transfer those settings from one machine to another and also from one version of an app to the next version. I come from the side that thinks everyone should set up their own hot keys based on their own…
Hey, thanks for the suggestions y'all. @Justo : unfortunately this is *precisely* the problem with this new paradigm. On paper/in theory it sounds great and all, the feature is here since the little triangle icon does get highlighted ... but in practice it doesn't really work (at least for me) because as soon as a…
@tynew : working without a gizmo is probably the biggest (and positive) paradigm shift indeed. There are a couple more things too : • Off-hand transformation (there is no official name for that, that's just what i call it). The idea is that on top of not having to grab any onscreen gizmo, there is also no need to grab onto…
@musashidan I will watch these, thank you for sharing your findings with us. I'll watch it next week though, since I need to start preparing for a trip now. I'm so slow haha...But learning new software is exciting! During the creation of this bolt head, these were my main concerns during the modeling: * Any one-button…
ok, Blender decided to not develop FBX more than the actual stage (that actually is stable enough for me) here is the note from the main developer Bastien Montagne: "Hi, So, lately there's been a lot of FBX-related issues reported to our tracker. Most of those are either: - Known (half-)broken things (like cameras/lights…
How long has it been since you have used Blender? If it is the 2.4x series then just everything has been re-written and improved. Most of the awesome "must have" tools/plugins are now integrated (Loop tools, Inset/Extrude etc.) with 2.59 getting some awesome additions (Ivy Gen, Sapling, Grease Scatter etc.) a few days ago.…