I'm loving this. As for Aesthetic, I think you're already going in a sublime and light direction. This is great - https://twitter.com/NarVWal/status/574088388267012096 - as I think the gentle gradient won't rotate as the axes do, so it won't be too disorientating during play. Even if it does, it's the least distracting way…
SPOILERS Jesse is an unknown at this point, the most likely outcome is that he'll try to get revenge for everything, but there's also a small chance of making up with Walt. Far more interesting is what happens to Hank, and the evidence on the phone - because without those, Walter is free to go. Also note that nobody has to…
Thanks Pancakes, haha... I think? Exactly Pior. I've been coming around recently that the status quo of how we teach 2d art is backwards, which is learning via analogy. When we paint we are emulating real world physics, where the interplay of physical properties of light, and the effects of being a limited observer. There…
thanks, the idea behind the project is to get the engine noticed. make a game which looks, runs and plays well making as much out of the engine as possible. Announce the engine as public, with licences allowing limited commercial and redistribute privileges. Its basicly what relationship battlefield and frostbite have. As…
again, i'm not saying i disagree, infact i agree quite strongly that we need more diversity in our games. however there is quite an important point that needs to be made: unfortunately, GLBT community are a minority, so it's likely that the number of people within that community working in the games industry is going to be…
How do you "steal" copyrighted material by way of copying? Stealing implies that something was taken away, that someone has less than before or depriving someone of what they once had. Copying doesn't take anything away, it creates more not less. However, "copyright infringement" is against the law and applies to that…
Loking nice so far. The main thing that strikes me is how clean everything looks. Even though you've got a bit of grime on the tiles and whatnot, it looks like its been recently swept and dusted. Perhaps it has if its occupied by a living entity, but even still I think it'd look a lot more believable if there was at least…
Thanks guys. I´ve looked into most of the things you said. Been concerned mainly with the lighting today. Also made the train stopping a bit nicer aswell as making the roof transparent, guess its not overly apparent right now but eh. [ame] http://www.youtube.com/watch?v=2rSsNdS0QYA[/ame] And as i wrote on youtube "Did some…
Hi guys, Thank you Skodone! Some further updates. :) - Worked on smaller details and proportional tweaks. - Optimised the subtools for easier handling - Made the composition to full character (if I continue like this I end up modelling an island haha...) I was thinking how to make the figurine a bit more complete and…
Love the Sculpt Mask and The rocks ^^ .... and look foward for seeing more is this in cryengine or Unreal? Btw what techs u used for the rocks? Just to know since I am making rocks too and as in beginning I tought they where a easy fast job I soon realized that they require actually much more work than a manmade structure…