Hey Guys, New update! Not a huge update, but check it out. I'm still refining the top log a little, but I changed it up as you can see if you look at the shots above. Anyways, here you go.
Quick update! Updated the drow set a week or so ago with new boots and reworked bracers. URL for the set is in the above posts. Also, a preview/WIP of the Spectre set I'm working on. --edit-- blade with shaders and textures applied
Yup, you were totally right, the hands were especially huge. Update: Only small tweaks done on the body today, I've blocked out the armor pieces in Maya so they should show up in tomorrows update.
Hey guys, sorry for the long wait between updates. I went back and redid the low poly, beveled a few edges here and there and I think the results look pretty good. Still working on the textures but heres an update
Update with new lighting (not sure if it's too bloomy) Have also started dirtying up pipes but think they might need some more work? Think it's starting to take shape though :D Also update on jukebox texturing!
I figured I'd update a bit more before going to work. I probably won't update again until the black and white is finished. I did a little more work on the background here. Still laying in the values.
Here is another update, worked mainly on the hair, and some textures, though after taking the screenshots i noticed that i messed up the normal map of the shorts pretty badly, though i will get it fixed in the next update.
Thanks Mop. Yeah, I totally agree about the noise; something I overlooked, that'll definitely be addressed in the next update. EDIT: Quick post-jacking update as per Mop's suggestions and a few other small things:
I realised I haven't posted an update here in a while, I've been testing this new cloth creation method on another project and have been having a lot of fun with it, I'll post an update on that here once I've got some good screenshots!
i have finished the highpoly (exepct for the head ) check out some clay follow me here to make sure u will keep up with the updates https://www.artstation.com/pzielinski/blog/a324/viking-high-poly-update https://www.instagram.com/ziel3d/