I think I'm done with this one. Will probably mess around with the lighting a bit more later on but this will do for now. Waiting for the coders to hand me a script to randomize between a few different idles but here is a test animation anyway. [ame="https://www.youtube.com/watch?v=JRQ061bg4RI&hd=1"]Linkies Final World -…
Hey, this is a reboot of a tvshow. These are all using a certain shader that our Senior Texture Artist made. You can say its a mix of incidence/ Matcaps. The style was leaning more towards team fortress. When everything is ready, comp then adds the lightening to it. As for the texturing. A lot of those highlights/ spec are…
-Run 3ds in Direct X mode instead of Nitrous or vice-versa, if problem is only in Nitrous try disabling Adaptive Degradation. -Unplug your tablet if you have one. -Try running as administrator, if already running as admin, try disabling. -Try a different mouse (like monster said) -Rollback your driver to the first one…
Hi Monster, Thank you for the reply! In maya 2016, i dont have the smooth bind option shown in the video, though i tried the option box for regular bind skin and put the exact same setings as in the video.. and this is the error i get : error line 0 unable to create an offscreen open gl buffer Edit: I tried the geodesic…
New update! Shifting my focus to producing solid monsters and armor turn around concepts while working simultaneously on the Sylvanas fan art and the skill icons. I stopped working on the user interface concept after i downloaded all the WoW ui textures. I never knew they were so high quality when I played WoW and want to…
Double post sorry, this game is awesome!! Just completed it now on uber hardness :poly142: The only thing is I wish I could have gone back into town after the defeating Hans as there were a couple of radio towers that needed destroying that I missed, you know mopping up the last of the nazi scum... ps: it was pretty easy…
@monster awesome, thank you! This is why I created the thread! Never thought of using the Event Manager for this, great idea :) . Unfortunately this is a more universal problem and the brushes were only an example for this. I actually am looking for a more universal solution. Well, if you have any documentation that you…
For calling yourself a character artist, you don't have any finished characters, just a bunch of polypainted sculpts. You'll be a better and more hireable artist if you show you know how to take a character down to game-res and fully textured and presented in a game engine. My advice is to retopo these characters and…
I saw it last night. What makes it so freaky is that everything that happens is something that is entirely believable in real life. You see a CG monster in a movie, it isn't scary. But you see a real life situation where things are happening that you can completely believe like sheets moving, banging on the wall, lights…
well playing space invaders turned me in to a monster and gave me the urge to hide under bridges and avoid imaginary missiles.( at least until the bridge started to crumble) Personally I don't like violent games for the sake of it, but still play the odd violent game like gta or gears of war, but the violence is just…