I don't know how far you are willing to take the typography on the resume, but the leading and spacing between the headings and body copy could use tightening up a bit. There isn't enough spacial contrast between elements vertically and my eye doesn't rest on the page very well. They sort of blur across a grid or red and…
Here is my attempt as a shit sandwich (bottom layer: pumpernickel rye bread) - This design is super legit. probably the best AWP I have seen and contest design so far. (pickles and mayo) - the major scratches on the blue parts are all facing the same direction, mainly the 2 on the barrel look identical (lettuce) - not…
It's because you don't do less damage to humans on the hardest difficulty, you just take a realistic ammount of it, coupled with less ammo and more aggressive/smarter AI. Unlike Call of Duty where the highest difficulty means your bullets are made of bread and you're wearing sheets of crackers for armor. Completed it for…
Is there any way to dedicate some time to it during/at the end of the day? Something I've been finding lately is even a week break can be detrimental to your skill, as you stop the momentum that's built from working over a period of time. Maybe a week is exaggerating, but I mean taking a long break and coming back to then…
Good to hear :) Generally you don't want smoothing breaks where there aren't UV splits to go along with them. UV splits where there aren't breaks in smoothing are fine. So for this prop, the flat top of the bolt(?) could be a separate smoothing group but the rest of it should all be one group. This is because along the…
There are quite a few ways to unwrap in max but its hard to point you in a direction without knowing what kind of objects or the workflow you used in Modo. You can use peel mode to actively relax the model then select and break edges to relieve tension as it relaxes. You can select faces (often with angle select turned…
tangent space normal mapping is extremely sensitive to how what data was used when rendering the normalmap and which data is used when normalmap is applied. Different engines, different tools... might do things different, so expect things to break when taking things from one pipe into another. local space normal mapping is…
Technically there is more to it, OEM means it is for system builders. It gets treated like a copy that dell or some other company would use, except you get a disc. You can install it on one machine and its locked to that hardware when you register, you can install/reinstall it on that one box as many times as you need but…
Probably a premature thread to post, but I hadn't seen much for Necris themes yet so I thought I'd get down the basic visuals and workout the rest in the coming days. In basic, Tocsin would be a map flooded by a brackish mix of bogwater and Nanoblack; an oily swamp extending to the horizon. Players would hop between…
thanks okidoki but node based something is still too much troubles . I look for some pre-build script that would scan resource folder for texture files with a list of specific suffixes and then process their green channel with certain value remapping or curve editing. Probably a task for chat GPT and Photoshop javascript.…