Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
RUX
Home
›
Search
Title
Author
Forum
(All)
3D & 2D Videogame Art
3D Art Showcase & Critiques
2D Art Showcase & Critiques
Animation Showcase & Critiques
Digital Sketchbooks
Featured Artwork
Brawl2 Tournament
vanilla-testing
Technical Forums
Technical Talk
Adobe Substance
Coding, Scripting, Shaders
Marmoset
Quixel Megascans
Unity
Unreal Engine
General Forums
General Discussion
Career & Education
Polyfraggers
The Q-Branch Quote game!
Work Opportunities
Artists Looking For Work
Outsource Studios Looking For Work
Freelance Job Postings
Full time/Part time work
Royalties or Post-Launch Compensation Work
Collaboration & Unpaid Work
News
The Polycount Newsfeed
User Generated Content
Counter-Strike: GO
Dota 2
Unity Store
Unreal Marketplace
Archive
Stickies
3Daily 2017
Allegorithmic's the Beast
Allegorithmic's 'the THRONE ROOM'
Arms & Armor, Chivalry: Medieval Workshop
Company of Heroes 2: WAR PAINT contest
CS:GO Weapon Finish Contest
CS:GO Weapon Finish Contest Winners
Enlighten Contest
Game Art Workshops
GDC T-Shirt Contest
Handplane Contest
Hexels Contest Forum
Killing Floor 2 - Guns 'n Gear - CONTEST HAS ENDED
Low Poly Challenge
Petrol/Blood
the Polycount Tower
Reallusion's 3D Character Design Contest 2016
Reallusion Game Character Animation Contest
Riot Art Contest
Riot Art Contest - Animation
Riot Art Contest - Character Art
Riot Art Contest - Environment Art
Riot Art Contest - Illustration
Riot Art Contest - VFX
Riot Creative Contest 2017
Riot Creative Contest 2017 - Animation
Riot Creative Contest 2017 - Character Art
Riot Creative Contest 2017 - Environment Art
Riot Creative Contest 2017 - Illustration
Riot Creative Contest 2017 - Narrative
Riot Creative Contest 2017 - Sound Design
Riot Creative Contest 2017 - VFX
Shapeways Dota 2 3D Printing Contest
Shapeways Dota 2 3D Printing - Sculpture
Shapeways Dota 2 3D Printing - Jewelry
Shapeways Dota 2 3D Printing - Toys
Shapeways Dota 2 3D Printing - Gadgets
Shapeways Dota 2 3D Printing - Cosplay and Props
UT Master Challenge: Concept Art
XMD Contest
Articles
Big News
Interview
News
Pages
Tutorial
Video
Legal
Terms of Service
search subcategories
search archived
Tags
What to search
Topics
Replies
Polls
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Re: FBX file animation problem
Reply by
Helloween
·
Jan 2013
·
Home
›
Technical Talk
Thanks for the help monster. Solved the issiew with correcting the time space in blender after importing the animated file from 3DS max.
2 results
Re: Polycount connection insecure?
Reply by
Pdude2K7
·
Sep 2017
·
Home
›
General Discussion
Heh damn Firefox always causing trouble :) Thanks RN, that solved it. Had Polycount as a bookmark for ages using the http prefix.
Re: 3DS Max - Render Elements ... background artefacts *PHOTO*
Reply by
WhiteNorthStar
·
Feb 2013
·
Home
›
Technical Talk
Mystery solved Solution - the artifacts only appear in the 3DS Max window, when they are saved the artifacts don't appear at all in the image. :)
Re: MAX. Getting pointy, curvy shape. (noob)
Reply by
Kaine123
·
Oct 2014
·
Home
›
Technical Talk
Do you suppose you could post about the problem and how you solved it? I'm sure people would appreciate it! :)
Re: Need help with animaiton mirroring in Maya
Reply by
MathiasLandell
·
Oct 2016
·
Home
›
Technical Talk
https://www.youtube.com/watch?v=uhn0AgY-QB4 Thank you Mark! Red9 tools where awesome and solved my problem :)
Re: UVs distortion on mirrored geometry when SI to Max exporting
Reply by
pasha_sevez
·
Mar 2011
·
Home
›
Technical Talk
I've solved a problem finally! I've written two scripts. One - for XSI to export data, another one - for Max to import it!
3 results
Re: Answered: DynaMask mask has large boxes in it
Reply by
Pddgangsta
·
Jan 2016
·
Home
›
Quixel Megascans
I am having the very same issue. Was this solved,or is this a bug? If the latter,should i join too the live support group?
Re: Help a Cascade newbie create a simple shock wave FX
Reply by
Tzur_H
·
Jun 2016
·
Home
›
Unreal Engine
Solved it. Had to remove the Velocity from Start Height on Cylinder, then I used a Point Attractor and Initial Velocity to drive the particles in.
2 results
Re: Can't sample textures in ShaderFX custom code
Reply by
kodde
·
Jan 2018
·
Home
›
Technical Talk
Well that was quick. I was going to say I haven't dabbled with sampling textures with custom code. Good to hear you solved it.
2 results
Re: Erasam Emberhart - Obese Blood Elf Engineer; Blizzard Student Art Contest 2012 Charac
Reply by
Brian "Panda" Choi
·
Dec 2012
·
Home
›
3D Art Showcase & Critiques
@Spudnik: Hopeully this set solves some of the issues? Sorry for all these thumbnails, I know I'm failing the 3D part at the moment :(
3 results
>14353 results
1
…
283
284
285
286
287
288
289
…
1436