Greetings! We are an Indie team from Colorado US looking for interested artists to help out with a JRPG style game. Rather than going for pixel-art, we're shooting for water-color illustration. If you're interested, we'd be happy to go into more details of our art design and specific needs. We would prefer to work with…
Heya Ive met some students out of gnomon. Some are great, some are average, all of them grew over their time over there I am sure. As a european 100k seems crazy to me, but I guess thats another discussion altogether. About progress and skills building. I think its much, much more simple than you think! On your website you…
Blender don't be a douche, you know it's not what I meant!! I am not saying that the animations should be longer. My problem is that in most cases after an 'extension' (like a punch forward) the character auto rewinds to its former position as opposed to naturally leaning forward. I have no problem with that with 2D and…
Project name: Archon 2160 Brief description: A combination of tactical boardgame and fastpaced 1 or 2-player action taking the inspiration from the classic Archon (1983, C64) Target aim: Freeware ATM Compensation: No compensation. Technology: Platform: Windows Programming tools: C++, Blitz Graphic Engine: Irrlicht Engine…