@ DEElekgolo Thanks for the gifs! But that grid object doesn't really help and rest I know already. Main problems are: - When a vertice ,etc is not already in the grid it will not be moved in the grid: a vertice at position 1.3443 with the grid spacing being 10 will be moved to 11.3443. - There can only be 1 grid object be…
Thanks for the feedback guys. For that grip hole, yeah. I've yet to drop the bolt there. its going to be a copy of one of the bolts that's up near the pivot area, So that will get covered up. Same with that other wonky indent. It will have a bolt. I'm just being lazy as hell on my presentation atm :poly136: I do agree on…
Great choice in concept and nice start. Here's a few things that you might want to look at: - Head is a bit small - Shoulders are a bit wide - upper torso is looking too thick from side view - this could be because of the how thin the upper leg is but the leg position might need to come forward slightly (from side view) -…
ok talon i have it working with the code you posted but still need to work out the middle section. is there a way to place another image in the center that streches with the size, or could i have the design and nav images witout the bar behind and recreat the bar under which changes to the size as well? also it messes up…
the reason as I understand it is that our vision is a composite of what our left and right eyes see. we have a large portion of our view that overlaps between right and left, which allows for better detection of parallax. Additionally we dont need the information coming from the inner areas of our sight (our brains…
Its great! Cant imagine not having it. Its design beats whats in Modo by default imo. I parked it right on the bottom: https://drive.google.com/file/d/0B6C-cBuP60GjWUYyMV9mSHhUQTQ/view?usp=sharing You can also see the best boolean kit I have found so far in the upper right. Pretty sure you already saw it though:…
I think the problem with the turret is that it is too tall. Overall, it just doesn't look that much like an M26 - from a gun barrel that is far too short and thick to road wheels that are too small and no sign of recovery wheels and a tread that is far too narrow. Some of the problems might have been caused by creating…
I also had the worry that doing other people concepts would not look to good for an employer so I have decided to to make my own creature. I am no 2D artist by any means but I feel its important to show that you can be creative and communicate concepts quickly in 2D. So here is my WIP so far, Speed sculpt in Mudbox till I…
@Michael Knubben Yes this is now possible, I made changes to many operators to also work from within the 3D view instead of just the UV image editor. Here is an overview of current menu integrations (top: UV image editor, bottom: 3D view) @armagon That's just a mask, think of it as an edge detector. Just look at this…
Oh also forgot, The Graphite modeling tools has a select option "By View" called "Grow From Perspective View". You go into polygon sub-object mode, click the spinner and drag it up or down to dial in the angle fall off.…