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Re: win7 pen "ripples"
Reply by
thomasp
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Mar 2013
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Home
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Technical Talk
also, make some notes of what you did for future reference. some windows updates re-enable that stuff again.
Re: My First Character. Need some tips.
Reply by
ullal
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Jun 2016
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3D Art Showcase & Critiques
sorry, I do not understand you mean with: PYRZERN & DETHLING, thanks for the tip, i will try 3dCoat in my future work.
Re: Deforming Skeletal Mesh in Mobile Preview? can anyone help please?
Reply by
pocoster
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Oct 2011
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Unreal Engine
Resolved it.. just had to change the bone affect limit. For future reference everyone, its this in max. once again thanks all...
Re: Intro to Physically Based Rendering in UE4
Reply by
MooseCommander
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Jul 2014
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Home
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Unreal Engine
Thanks! Let me know if there is anything you'd like to see in the way of future content, if you think the price is fair, etc.
Re: Zbrush Concept Character sculpting
Reply by
Bhavesh_Dave
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Oct 2018
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Home
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3D Art Showcase & Critiques
thanx for your suggestions i will keep in mind. this is my second character,i will do better in future. and thanx for your comment.
Re: UV problems and Xnormal
Reply by
26708
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Sep 2016
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Home
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Technical Talk
Could you explain to me the UV's mirror thing as well? If it's gonna be an issue in the future I would like to fix it as well.
Re: [WIP] Girl facial anatomy sculpt
Reply by
Rhesa_j
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Jun 2018
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3D Art Showcase & Critiques
@larry hi thank you for your comment, will definitely do what you say in the future. Some new update for now :
Re: [UE4] 70's Inspired Sci-Fi
Reply by
chrisradsby
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Apr 2017
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3D Art Showcase & Critiques
Thanks guys <3 I'll probably make more like it in the future since I really love working with these types of projects.
2 results
Re: Substance Designer - Latest Build - 2018.3.3
Reply by
cptSwing
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Aug 2016
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Adobe Substance
Cool, another update. The money I've spent on Allegorithmic I've never regretted! Is there a roadmap for future Designer releases, out of interest?
3 results
Re: Polycount Minecraft Server
Reply by
Justin Meisse
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Apr 2012
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General Discussion
It eventually happens anyway, the map has grown too large and there's probably a good chance that new biomes and blocks will be introduced in the future.
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