I just want to let you know that your 2D stuff is damn good, and you have a great eye for colour, not to mention your use of distinct silhouettes creates some really strong designs. Are you going to take the moonrise kingdom piece any further, because the simple geometry and muted colours really work - reminds me of Final…
Thats cool! I personally think your first reference has a nice feel to the sky, the second feels more like a fantasy africa from an artists mind but you choose what you want to achieve. Its ok having a minimal backdrop but the foreground and midground in your 3d scene feels to me like the first reference and the background…
We use a traditional pipeline, nothing fancy, just the typical realtime stuff from last gen basically. The sun and time-of-day cycle was typically handled by skybox team, while the local gameplay-space lighting was done by the lighting team. We focused on always having gradients of color where we could to get a appealing…
Haha apparently the above poster forgot that blizzard made Starcraft which is Sci-fi and Bungie made the Myth series which was Fantasy (sorry I'm a computer game nerd). I think he probably meant more of a style that each company has... but as an artist you need to be able to adapt to create all types of art be it more…
Hey @Zpohm , I like your proportion and design :) I'm no expert, so take what I say with a grain of salt. The side view for the knight lady feels off, her sword could be more interesting also. Their arms are a bit short, I think the proportions are elbow at navels level. (working on my fantasy proportions myself :) )…
I'm surprised it's so loose. But then do they have to license them in movies? I can see the grey area is quite wide in this respect. I was thinking of switching from fantasy RPG to something a little easier like a sci-fi shooter. No character charts, massive inventories, save games... all that fun stuff that UDK makes so…
Hey pixelpatron thanks for the feedback, the lighting has arrived to where it has from lots of tweaking and great community input, I see what you've done in your example would be nice if I was going for a more realistic (witcher style?) type lighting, if that were the look I was after, you're right I'd need to start again…
I stopped being able to come up with interesting concepts for lost interest in the Monster Girls Challenge, so the past 2 days I've just drawn video game characters from memory... Day 16, Velvet Crowe from Tales of Berseria ... but the sketch came out so wonky I felt bad, so here she is redrawn digitally! Day 17, Sephiroth…
Hi, Im not an enviroment artist, so theres not much I can offer in terms of critique. I just wanted to say I really like this enviroment. The hand painted textures mesh really well with fantasy theme. I especially like the rockets. They are simple but effective. looking at the image, my eyes are drawn to the portal. I…
Hey there gomcdowell, You really nailed that hand painted, fantasy feeling with this blacksmith. Good job! I think your textures could use some gathered up dirt and/or moss where meshes meet. Maybe the side wall of the building could have some dried smoke on it, because the wind was directing the smoke from the chimney…