Greevar - hey man, I get what you are trying to say but the business model in place now does not need changing. Digital distribution is already in place for alot of products and most games these days have demos and free/lite versions to give you a taste of the game. Its how indie studios cutout the cost of distribution and…
Uhm, guys, this isn't really great constructive criticism you're giving there... Lamb, there is more to critique about the piece beyond the backstory, and I think we can say that the backstory is more a trope by this point than that it's cheesy. I don't think it's very helpful to someone to just give them a drive-by…
ok in further investigation it seems the problem is caused by missing TVerts. it seems the amount of TVerts is set by how many verts you have in the uwv's (for example by breaking poly's on unwrap uwv you get more) now, by needing all vertices in the mesh including redundant ones (num tris * 3) instead of actual all-welded…
That's a significant improvement. Frell, if you want some pictures of a well-used AK, I can take some snapshots of my Saiga. It's been dropped and thrown and dragged through the woods and well-loved - should give you a good reference. I'm going to offer some advice from my own hard-earned experience, and it's kind of on a…
Im looking for a senior 3d realistic character artist who knows how to use Metahuman Creator, please note I will pay 1000USD+ depends on your portfolio and experience, please DM me here with your portfolio. Thanks
So I have a few questions for those of you who have worked in the Games Industry as an FX artist. It would help me immensely!! First, What programs do you use at work? If maya/max, how do the particles created in this program convert to the game engine for use? If used to create particle sprite sheets, does it come…
some sculpts from life (which did not entirely suck) i did at the THU workshop in portugal, the left one is Yangtian Li who posed for the portrait paint session of Jana Schirmer, the other is supposed to be her husband Mathias Verhasselt, which i sculpted why he was doing his talk.
Compare something like Dwarf Fortress to something like Assassin's Creed Unity and you can see why people say this. If half the money AAA games spent on graphics and advertising got spent on game design and simulation stuff instead, who knows what sort of cool stuff might happen?
This is just amazing. Love the look of wonder and "ethereal" in her eyes. I'm speechless about her hair, must have been quite the ride doing it. (rides can be bumby and frustrating sometimes ;) ). As a person who struggles with hair (that's why my models are bold, or hooded ), this is joy to look at. Overall, very…
read that too, they claim tha Issac has been killing necromorphs for a while now and that they are "empowering the player." I guess technically there's a certain Ripleyness to that but I'm pretty wary... also read the stuff about multiplayer. it's the same team right? they know why the people who bought the first one liked…