Edit: Ninja'd The memory is shared across the system. You won't get 2GB of video memory; both machines have a 32MB read buffer from system memory connected to one bridge. I'd like to know where Blaizer buys his hardware, because six years ago I was still using a 512mb Geforce 6600 GT on a twin Pentium 4 rig with 1gb of…
These were all for one of my five classes. I had a lot of fun and learned a lot but need to learn more. Crits are more than welcome. So here are a couple of textures I made in Zbrush using wrapmode, handpainted in Photoshop. Then put into the UDK Rat! Also done is Zbrush using Zspheres (bleh) then put onto a lowpoly, and…
Thanks a lot for that. I figured the grouping thing too, I probably have to push that further. Im not entirely certain how the go about the ground paneling and the painted borders, but ill try that, more texture to the ground surely helps. Still im not very sure about the space, I widened the bridges in photoshop and that…
Hello, Instruction count is irrelevant for a landscape material as cost varies depending on how many layers you have painted on each individual landscape component so it's mostly shader complexity view that matters and what impacts that the most is the number of textures used for each landscape layer so we just channel…
On a somewhat related topic, what are your guys workflows for a sculpting pass on a model built with regular old SubD methods (support loops / edge chamfers on corners and the like)? I've only tried it on a few models to date, but since the distribution of polygons is so uneven, you need to subdivide lots of times in order…
thank guys for you replys. youre right renderhjs. i think the scene will looks much better with all its lightadvertises and other props, especially props for the "tokio" buildings. After a few days of break ( bought DoW2 :D and other reasons) im back on this scene. here are some updates. mhh i added a cloudy sky but the…
I'd say that the larger forms (contours) of the head are incomplete. Take your sculpt down by one or two levels and you'll see what I mean. The bridge of the nose is never that straight. The nose itself needs to be separated out into the three masses that forms it - the two nasal wings and the nubbin in the center. The…
MD is really great! Once one understands how to create patterns for clothes it's easy and fast to create realistic clothes. It can be frustrating if you don't understand how ot use the software or the basics of how ot design clothes. I've made a free Marvelous Designer dress workshop showing how to create the dress…
I find the cut tool the best way to complete missing loops. Also deleting the face and then either bridging gaps or just capping the faces and doing it over works. The best way is to plan ahead. I find building up the form to where I can start to see the shape and THEN hitting the turbosmooth button and see the result…
I like how this turned out Andy! Just a couple small things I noticed that could be changed: The wooden crates are lacking depth and seem like simple boxes up close. I'd recommend you model in some more detail for these crates, as I think the amount of depth gained will be a great addition to it. The other thing about the…