Thanks very much for your responses people, I am marking this thread as closed as I have found enough people to work with. --- Note: I originally made this post on Reddit, and am cross-posting this here as I haven't yet found what I need. I'm working on a 2d infinite scroller mobile game and I'm looking for someone…
Hey guys i wrote some scripts that help to speed up exporting and i want one more addition. --Fast save overwrite 2 step script --STEP 1 - export file with this script, it will store location of the file --Filename should be equal to the name of the object if selection.count != 0 do ( actionMan.executeAction 0 "40373"…
I am retarded xD wrote max undo after wrong ")" Here is the script: ( undo on ( if selection.count != 0 do ( macros.run "Modifier Stack" "Convert_to_Poly" objects.ishidden = off actionMan.executeAction 0 "283" -- Tools: Unfreeze All for obj in selection do ( local layer = layerManager.getLayer 0 for obj in selection do…
Back with an Auto attack, any feedback to push this to be better is greatly appreciated along with the others! https://syncsketch.com/sketch/202f404e2f98/#403892
Hey guys! Sorry it's been a while I've been away and now back to kick some butt! SirCalalot: Cheers for the feedback here mate it's great that people are willing to take their time to analyze my work and the tip on the texturing is a great tip and the UDK stuff in invaluable as I haven't really touched on that side of…
Happened upon this thread today: http://www.polycount.com/forum/showthread.php?t=40373 I'll admit I don't understand all of it, and can't merely copy their method because they aren't using max as far as I can tell, but it should be helpful.
Hmm, I can understand why you would be suspicious. I've been able to find some of the work on other sites ( http://rmart.org/40348 ) but they're all in another language, and it's not really proof that they aren't his. There is a signature in that image, but again, it could be his. You can't right click on his images to…