Personally I think that (for so many reasons) its time to put photoshop to bed and actually have a digital image editing tool which isn't 20 years old and designed for print media.
+1 for this. Also, you can subscribe to digital tutors who have really good focused training in practically all technical aspects of max, as well as the creative development series for improving your art.
Why do you need Adobe CC? Just get Photoshop CC in the digital photography package for $10/month. No opinion on Maya LT, Modo Indie and Blender are both reasonable alternatives though.
Just in case you didn't check these; (1) 3ds max lighting by Nicholas Boughen (2) Digital lighting and rendering by Jeremy Birn Among many great sources for CG lighting, these are my favorite.
I met a hot mexican chicktonight and we did hihg fives and tequila and got digits because of the world cup ..fuck yeah screw france for sure !! Im wasetd goingto bed now
not digin the long hair like rakes on the top, proportions look good, looks like you have some gnarled polys at the tip of the nose. oh, mouth couls use some more detail
Nope, you get them digitally if you preorder via eminem.com. EDIT: it seems that you get them now as well if you order the cd on the website. So its not pre-order exclusive.
Hi guys, Quick question about VAT. Do you have any idea what is the SIC code for 3d artist (game/vfx)? I can find Jersualem artichoke producers but no digital content.....
to go against the grain I don't think you need to start with drawing at all, and its a shame no one here has yet mentioned the courses scott eaton offers on digital figure sculpting and anatomy.
I'm just finishing up the CG Workshops "Become a Better Artist" course which is all about digital 2d art, so I'll probably be looking for a good incentive to practice what I've learned.