Will the pillars ever be seen separately from the building? The way I look at texture sharing is if it will always be part of the object you're creating sharing textures may not be so bad. However, if you can see yourself using the piece in another scene, level, area on it's own then you may want to make it a separate…
You would be surprised how many times clients or even the guys running the studio don't understand how much they are really asking for. Most of them probably aren't evil but rather genuinely have no idea how difficult the task is that they are asking to be complete by the next morning. This is kind of a huge problem with…
Hi! Nice to see progress :+1: Personally would be most interested to see the interior blockout get more refined. I think currently some shapes look a bit too simple/ cartoony and some elements display strong shading gradients. I suppose one challenge will be to find a cohesive shape language/ style tying all the assets…
Thanks! I understand it that in this case thickness map will act like a mask for the strength of the effect, right? Or will it just mask its visibility?