Ok, I checked the bios and the 6200 was the default display device. I changed it to the 8800 but it still gets wonky. I disabled the display the 6200 is driving and everything went back to normal. Nice and fast with the 6200 disabled. Im still confused however that the 8800 is the default display, as well as driving my…
Hi Mikool, go to your custom polygon display options, and be sure to set: Color: enabled Color material channel: Diffuse Material blend setting: Overwrite and hit Apply/Apply and Close now in your viewport hit '6' to go to textured mode, and '7' to see the texture with vertex colors. Each time you change the vertex AO, you…
Seems to me like you have vertices displaying always? I just helped one of my students who had Maya enabling this for all objects in a scene every time he would open a scene. We nuked the prefs since we couldn't figure any better solution. Anyway, select your model, Ctrl+A for the Attribute Editor, make sure you are…
This is done per object. In the buttons window, go to Object (F7) and in the Draw panel under Draw Extra enable the Wire option. Let's say you want to do this for multiple objects. In the 3d window select all those objects, and make sure the one already displaying wires is the active one (usually the last selected and the…
Thanks for the input, but it didn't work for me. The only thing that even helps for 'self illuminated' slot in my models is when I enable AO + Soft Shadows, if I don't do that, my models won't even work with the self illuminate. My temporary fix is to use Star.fx Post Process, and maybe couple it with Xiouli's Post shaders…
Make sure all your verts are along the proper axis that you are mirroring across, generally you won't get a clean mirror right off the hop either, you will have to go into your history list and change a couple settings in the mirror options. It is a little more work than max's symmetry modifier, but it does give you a…
Most of these things just try and take something that's better done with a 2D interface, like chat, and put it in a 3D world. LIKE OMG 3D MAEKS IT BETTAR@!!! User created content is cool - having a 3D world built by the player/user base is a "nice idea." But all of it needs to be built on something that is either USEFUL,…
I think the French government is acting fantastically. Its great to see a government who will actively involve themselves with art relarted industries to try to protect the interests of their homegrown companies. I totally understand Ea buying into Ubisoft (essentially prepairing to cripple them, prevent takeover or…
Does the overlapping show up on the low poly tire? Just hazarding a guess here, try making your low poly conform the high poly a little more, it appears from the screenshot that there's lots of loose space between the two. Then reset your cage, tick shaded under the cage rollout and push until clear. The ray miss hit…
My studio is a Source licensee so we get access to Valve's source files, including the rigged characters. There is a super-high version of each of the characters, but AFAIK they're mainly used in the cinematics. I think they can also be enabled for high-end video cards while playing too, so you could just go for it and…