Torso is looking a bit long and a little saggy ( he seems to have a low center of gravity. Not sure what you're going for though.) Your calves are really lean on one side, it looks especially strange from your 3/4ths view. I think you could stand to work on the ankles and wrists some too - these connection points are…
I think the biggest thing would be evening out the scale of the different parts - which can easily be done if you make better use of the space with overlapping and nesting shells like people have mentioned already. I wouldn't be surprised if at least 1/4th - or more - of your map is empty. If you condensed some of that…
1st you don't really understand how normal maps work otherwise you would see the folly in your argument. 2nd, Your rotation is slight, but even with the bad angle, shoddy lighting and skewed perspective I can see the shadows are different. Flip it 180 so red is on the bottom to see the problem more than just a little. 3rd,…
Awesome work everyone! gyarados: She looks awesome! keep up the good work. Thank you for the feedback and the paint-over, really helpful stuff. The head is causing me a lot of grief at the moment but I think I'm just gonna sit tomorrow and start over (for the nth time now). Alexashby: I'm clearly not an anatomy expert by…
Thank you! I try to put my work in several places, gotten good feedback from Facebook community as well. Meet good friends also :) This is completely high poly at the moment, it's currently inside of 3D Studio Max. Most of the images are screen shots using the 'realistic' view mode. The next step is to bake the modular…
Uptown; Garden District; and Bywater all seem very livable areas. Uptown feels more "bike messenger"; Bywater feels more "hipster". All three areas are south of St Charles St; Rampart/St Claude. Uptown is roughly between Louisiana going West to Audubon Park/Tulane University; Garden District is between Louisiana going East…
Hey guys, there is a new video of some gameplay from Darkness 2 (small walk through), which we at Digital Extremes have been working on. Part 1: http://www.gametrailers.com/video/gameplay-walkthrough-the-darkness/724265 Part 2: http://www.gametrailers.com/video/gameplay-walkthrough-the-darkness/724267 I've absolutely been…
Me and couple of my friends did some CGMW - http://www.cgmwonline.com/ I dont know if this is what your looking for - the masters classes are really expensive, howeever if you go to the workshop section there are some nice classes - and when they do the workshop you can actually see the artist's face and chat log comes out…
Fixed automatic scaling, uploaded some lighter images, fixed linkedin, added a new section with some traditional art and drawings because I was told that's valued and if I can do an OK job with it I might as well show it. Was going to remove the 4th piece after I've uploaded my current project, but since I'm putting that…
Why are people having issue with cleavage that is present on the base model of the hero? Its not like the cleavage is being added to a hero that had a covered up chest. Relax you're doing fine. And I am late to the party, but the 4th bow is the best I think the hair should be ok, some of the loose strands may need to be…