Yes! It's possible but oddly not exposed in the maya scripting docs. I stumbled over this until I discovered the "FBXProperties" mel command. (there is no python equivalent that I could find) If you run that command, you'll see a huge printout in the script editor that shows all the FBX settings. It'll include the areas…
I've seen these trends at several places. The crap on the walls, the shit stain on the back of the seat (like they sat back too far), and the stuffed up toilet where they felt like sharing their loaf. The other disgusting habit I've noticed are the booger bandits. The guys that can't seem to use the tissue right next to…
Here is what you need to do to get a job: Get rid of the 2D stuff, its not good, and unless you want to be a concept artist or something, you really dont need to be putting 2D stuff in there, you need to be focused on 1 specific discipline. I assume from here that you want to be a 3D character artist. Get 3 really really…
Thanks Vig! The only way I know how to detach polys is cut and paste... is there a better way? Anyway, that's what I did, but I don't think I should make it a habit because seperated objects really are a pain to texture, because no matter what you do you'll have an unsightly crease. What if i want to paint a stain that…
Thanks. poopipe it's what i suspected yeah. Chat GPT starts to produce so true sounding BS sometimes it's hard to disbelieve. Turned out everything works in Photoshop mostly when you use standard Adobe Material as template in Designer. I just accustomed to use my own. Once I switched to default everything is ok in…
Day 72 Lots of various projectiles improvements. Master projectile blueprint got new cluster charge properties. Now by changing initial properties you can spawn and control child projectiles. You can use two targeting modes: selected actor or random enemy in search radius. You can spawn specific projectile or random…
Hello friends, A lot happened since my last update on this forums. Now i came with a new exciting project. I'm the artist in Vaccine War, an independent videogame developed by Games For Tutti studio located in Valencia (Spain) and we would like to show you our game Vaccine War. This game combines action, adventure,…
I enjoy MP more than MW2: MP, except the spawning system. Never once in the previous CoD's did I ever spawn under a cobra/hind/cobra 15 times in a row, with out any ability to get cover, in the middle of a street directly into its firing line. Thats retarded. Same game, also spawned me in direct line of napalm bombing run…
iansmithartist and Rorouni Strife: Thanks! I'm glad you guys are getting something useful out of this, I was hoping that this would be useful for other people! iansmithartist, that brown piece is indeed a drain, I included a non obscured image for ya. roosterMAP: Thank you. I am actually enjoying putting all the pieces…