Hey man I know whats it like to try and get a critic on here, so I thought I would help you out. You have a few issues to work on here, but mostly it's your proportions and costume design. For proportions you should google some reference whenever you're working. Here's one I found really quick to help.…
Hey there! Been doing some work on a mod for Skyrim the last few weeks. A mod which mostly focuses on weapons and armor, with influences from Gothic and Nordic culture. I would really like to know what you guys think, because right now I'm taking a break from the project due to other work, so none of these textures are…
Wow! Wonderful stuff everyone. Gonna be another epic week. Cross-posting from my sketch-book: http://www.polycount.com/forum/showthread.php?t=105544&page=2 Everything here is hand drawn first on paper and then brought in for render in PS. I've been doing this a lot the last month or so. Good work flow. Maybe this weekend…
Here are some lo-fi environment assets I'm working on. The whole pack fits on a 512. I'm going to have 2 or 3 more batches of these assets, they should primarily be used for RTS's in Unity, but they aren't so low poly that they couldn't be used in a 3rd person game. They are all hand painted so far and I'm pretty happy…
elijah's updated the image to include schematics and human scale. neat. they would have a hell of a time driving that, with the cockpit being so far in to the hood of the truck. the t-282 and other trucks like it have their cockpit/cabins at the front so they can get a full view when driving. perhaps if you're going to…
There. Finished the low poly versions of the crates. The long one is 510 tris, the small one is 108 tris. Hmm. Cratepocalypse: The Cratening. The Dark Crate Rises. Clear And Present Crate. Lock Stock And Two Smoking Crates... Ok, I'll stop. With rudimentary knowledge of dDo, I can say that, while it speeds up my workflow…
The current progress on my Banjo-Kazooie scene. I still haven't sorted out a lighting set-up as of yet, as Maya keeps crashing whenever I try to add a second UV set to the rug for lightmaps (As evident mainly in the last image). I have altered the texture colours to more closely mimic the original scene. As well as this, I…
Awesome stuff Troy. I think the rhythms in the pose are really nice, and its got interest from every angle too which is something people often overlook with posed pieces (myself included). I would say however that her weapon is gonna be under seeerious stress when its printed because it will be super thin as 37mm. If its…
Hi everyone, note: I accidently posted this on the wrong thread, so here goes again :) I've been lurking around on this thread for several days now and I'm amazed at the awesome stuff that's being made here :s. I decided to gather up my courage and start posting my own work in hope of getting some feedback and improving…
Hey guys. Haven't posted any new work in a while, and wanted to share a new character I just finished. First wanted to say thanks to Min Woo Ki for letting me create his awesome character. And if your wondering, yes! I asked is permission before hand. Here is a link to the original concept Original Concept…