Dan: love him, great shape and gesture. but the shading is uber bad. don't know if it is on purpose but it looks super oldschool like the first games with normalmaps in them. Kurt Russel Fan Club: i'm totally part of the Kurt Russel Fan Club Fan Club, sweet work dude! put a bit more work into the speedsculpt from my last…
I'm proud how this turned out (even though i could probably do it better now). I learned alot. * Zbrush (love it, second time use) * Bake with xnormal (turned out good on the first try) * use photoshop to hand paint and photosource, never done either. I hope you like it! Hopefully doing textures, would stop my fear from…
I have been trying swtor lately, and while I have always been reluctant to, I had to model a small Star Wars character (omfg the sith story lines are so great, yay Bioware !!!). Nothing fancy but I had a lot of fun with this doodle, I still plan to add some stuff (trophies, jedi sabre crystals or the like) on his belt to…
So, correct me if I'm wrong @Superfail, but I believe whatever universe/theme/style he's going for is sort of on the parody/comedic route, so the words that aren't spelled correctly are probably intentional...The gun has a style about it that just feels lively, silly and fun (think TF2 so-to-speak); it doesn't read to me…
We have Leigh Russell teaching us Maya these weeks! My concept for the scene and character! What I modelled this afternoon We have a budget of 30K faces for the character, and I spent ... 1.3K, which is twice as much as I'd personally use. He needs fluff, of course, but other than that I don't really know how to spend that…
Dammed max 2012 *student is bugging out on me. All the floating tool bars auto load and refuse to hide. Renderer, materials an max script are also broken. Ugh re-install time i think. Fuck knows what's caused it all ;S So a screen grab of my latest mecha project will have to do ;') Just playing around with the masses of…
The eyes are way huge, and the mouth area and especially the maxilla is looking a bit too flat. You have some nice subtlety going on, especially in the cheekbone area, but watch your plane changes. Make sure to nail that before you go into specific features and details. Still, a pretty good job for your first model. Keep…
[ame="http://www.youtube.com/watch?v=5Yn0OeE62So"]idle variation typ :) - YouTube[/ame] meh, just an idle variation that's prolly never gonna be used for this little thing that I'm working on.. finished it up tonight though, 8AM now.. might go to sleep :P youtube.com/watch?v=hTicnWbJVZA more looping shit.. running with…
My daily routine has changed quite a bit during this last month. I bought several books in the internet, drawing lessons, animal anatomy, drawing the clothed figure... and a drawing pad. So I'm drawing almost full time. I'm improving quite fast! I spent the day today studying drapery and folds, drawing like 5 or 6 examples…
Character I did for class, I don't normally do characters and haven't done a full one from start to finish in about 2 years now and I must say, it was pretty fun. I am hoping to come back to it during spring break to change a few things but I'm proud of what I got with the time I had. 1024 diffuse, spec, norm, and emissive…