I'm working on character/creatures for a short film animated in Maya and rendered in UDK (think a fantasy version of the Samaritan demo... I hope!) Here;s one of the nasties our hero has to contend with, The Ghast Very much a Wip at the minute; this is a simple pose to give an idea of it's habits and movement. I've got it…
ivars - Solid character model, I feel you nailed the jacket material spot on! wasabi - Nice hi-poly, sweet train! Kurry - Beautiful scene so far, love the stone work! My only crit is that the shadows seem dark, like too close to black. It could be my monitor (crappy work monitors). SaferDan - Keep going, you're onto a good…
I was able to get the hair cards in and UV'd. Pretty stoked about them. I always have a blast at doing hair. It was something that I was always scared of but once I got a process down for it, it became one of the funnest parts about doing characters. I can't wait to see what you guys think about my hair techniques. The…
Hey guys, here is my brawl fighter. Chin from King of Fighters, had a blast! So much awesome talent here. A little over a hundred years ago an old Drunken Fists Master named Chin Gentsai immigrated to America and finally met up and befriended another cranky old man named Chet who was headed off to California for the famous…
Benji, Rion411, itismario, TeriyakiStyle and everyone who commented and helped me make it better - thanks for the kindness regarding my marine =) zxcnab - Sculpting like a boss, like it but one thing is that the bottom parts of the dress feel really thick. Thicker than it should be. But its kinda hard to tell from that…
Here's some things I've been working on lately. None of these are really finished yet... I think I'm going to spend the next few weeks just working on texturing, because I'm really really weak in that area. Anyways, here's a dump of stuff: Some of you might've seen this before when I posted the in game screenshot of her. I…
*from the mists of obscurity something emerges to seek feedback* But first... Hey Spitty real nice polypaint on that fella! [SF]Three9 I really like the concept for your lizard warrior and nice start on the texture so far. I know its still early days so ignore me for now heh but I would paint a stronger light source on…
coming along nicely! i think some edge definition could help - it seems like all your hard, crisp details are in the center of each board, instead of defining the edges. this creates a convex and soft feeling to each board. you've shaded them to reinforce this, with the centers being lighter than the edges. same goes for…