Hey guys! It's a game ready model- .45ACP Kriss Vector. You can see full thread with process here: https://polycount.com/discussion/203827/wip-kriss-vector#latest I would love to here what you think about it! Thank you! :)
New 'Sacred Spring' update: I have completed the retopo, uvs, bakes, tweaked the lighting and thrown some base colours on.. ..Now to paint her up! Check out the full thread here: https://polycount.com/discussion/202950/sacred-spring-wip#latest
[SORRY, THIS POST HAS BEEN MODERATED TO IMPROVE PAGE SPEED. MULTIPLE EMBEDS. PLEASE READ THE FIRST POST] https://us.v-cdn.net/5021068/uploads/editor/3f/tp7jvwon2710.jpg"> model Thread: http://polycount.com/discussion/195251/wip-panzer-ii#latest
Calling this a wrap! Better shots / Texture Process gifs / High Poly shots on my Artstation page. https://www.artstation.com/artwork/qaDvR WIP Thread: https://polycount.com/discussion/201173/stylized-first-person-axe#latest Concept by Maeve Broadbin: https://www.artstation.com/drawmaevedraw
Hi As a training, I would like to make a bottle in the style of the excellent work of Yannick Gombart on his bottle Plagued Spirit (Dishonored 2) -> https://www.artstation.com/artwork/VR8eZ My WIP here : https://polycount.com/discussion/205764/plagued-spirit-bottle-fanart#latest
Hey guys I have started working on a small scene and would like to get some feedback:) That's the link to the main topic: https://polycount.com/discussion/206671/wip-marmoset-friendship-ties-environment#latest And some additional props here: https://www.artstation.com/artwork/ba5ZYE
Finished this up last week! Sculpted in Zbrush, textured in Painter, rendered in TB3! You can see the WIPs here and all my final renders on artstation: https://polycount.com/discussion/204492/new-ironman-riri-williams-ironheart-fanart-bust https://www.artstation.com/artwork/w864nZ
Hi guys ! Here is the highpoly render of my submission for the Artstation contest Beneath the Waves ! Tell me what you think about it ! You can find the WIP thread here: https://www.artstation.com/contests/beneath-the-waves/challenges/35/submissions/25197#submission-update-102199
More pose refinement of the hands and hair. I'm trying to get more of an upward motion feeling. Then I spent an hour doodling graphic shapes behind the render because it was fun. More WIP images in my thread here: http://polycount.com/discussion/183809/strange-a-girl-with-a-rocketpack#latest
Been a while since I've posted anything here, just wanted to share something from the D&D fan art Tomb of Horrors project I've been working on. Just finished making this pillar and put it into the WIP scene in Unreal. More on my Artstation https://www.artstation.com/artwork/eEAzZ