Yep, go with Eat3D. If you want some more 'basic' level, which just explains stuff, go with Digital Tutors, but in ALL CASES go with fucking Eat3D...those guys know their stuff.
Thank you blazed for explaining :) Mr digital I hope you feel its worth buying and didnt feel like the trial period was too short! send me a private message if that is the case :)
In this age of Minecraft and digital distribution. I think that good artists can simply network together + find a few programmers and make their own games in UDK, blender, CE3 or some other engine such as C4.
Clearly they aren't paying you enough if you don't have 2x ps3s 2x 65" OLED tvs, and 2x 6.1 Dolby Digital sound system in 2 different sound proofed rooms.
The same way Dali could paint it. Just because you're conveying it digitally doesn't mean you can't make it irrational. Visual and temporal irrationality can be conveyed just fine through pixels.
The hand look good in my opinion. Here a link to a ref for woman anatomy http://previews.123rf.com/images/digital/digital0811/digital081100153/3821523-Femme-anatomie-du-corps-humain-Banque-d'images.jpg
Isn't this thread a cliche among digital art forums? Especially this one? Hasn't this topic been torn apart a zillion times over since the conception of this forum? But still I respond. Ugh. Yawn.
Sounds like I should be able to get a decent one fairly easily then, thanks a bunch guys. Toomas - I want it for a combo of gaming and digital art, so painting, modeling, logos, etc...
I can recommend Jeremy Birns book - i dunno if there are more than one version now or if the cover has jsut changed. http://www.amazon.co.uk/digital-Lighting...7158&sr=1-2
Developed by Cuneyt Ozdas, sold by Digimation for the way-overpriced $249 (and no longer supported!) http://www.cuneytozdas.com/software/3dsmax/#QuickDirt This method is free. http://wiki.polycount.com/AmbientOcclusionVertexColor More here. http://wiki.polycount.com/AmbientOcclusionMap