There's something about the scale of the bridge that's throwing me off. I keep flipping back and forth between the concept and your 3D shots, and I think the bridge is too small. From the concept, if I base the bridge scale off of the VW Beetle it looks smaller than if I compare the scale base on the zombies. Looks very…
What happens if you increase the subdivision levels under the adaptive skin dialog, which is in the tool menu. Pump the subds up to 4 or 5, convert to adaptive skin, append. If you are going to smooth or increase the subds after appending the skin do the first ones with smart smooth off, then just use the smooth brush to…
Some more real quick practice before bed off this shape on one of paul pepera's mechs. Tomorrow I want to try something more challenging, I feel like the topo works, also maya triangulated my ngons on import. Obviously there are tris, but it doesn't effect the end result I feel. Also I hope I didn't come off like a jerk or…
That's only for activating MTK once you enter a component mode. It won't leave MTK if you've used one of the tools from it. As a workaround, you can enter object mode then back into components to turn it off with said option off though. I want to like it, maybe once it gets out of beta I will. I still use the old split and…
It all depends on what your going to use it for, but I think the coat comes off flat kind of. I highly suggest you look at some other modelling techniques for the hair. It's also tuff to say since you don't have much WIP images, but I think you started off with a low poly model. You might want to try out high poly…
Everything is based off MikkT in Substance Painter. What kind of issue do you see on the normal? When it comes to the artefacts in the 3D view, it is likely due to your GPU which barely meets the minimum requirements for SP in terms of model, and is below the minimum 2GB of vram. Unfortunately you can try switching to…
damn I wish someone would sue. Still REALLY kills me how man people think it's ok to steal and make money off it like that. You know, it makes me want to find that program, rip the products from the people that are condoning theft and advertise the hell out of it and try to make more money off their products than they are…
[ QUOTE ] hahahahahahaha that rocks. now he and Cheney are fucking awesome. One swears in Senate, the other flipps people off. He's just like you and me! that rules. [/ QUOTE ] Yea, except you and me don't have millions of dollars, haven't sent 1000+ men off to die in Iraq, haven't mislead the American people and the rest…
I'm guessing from the way you drew the face and body, you're planning on using these images as reference or maybe even textures too. My personal opinion is - don't. Your proportions are slightly off, and it might translate onto the model. I'm not the world's best artist, but instead of writing a long paragraph explaining…
Ok, after doing a little experimentation, I found that a PNG image sequence with alpha on makes the image really dark. When I turned off alpha, the PNG looked perfect. I tried the other image formats and found that only the PNGs had this issue when using alpha during an animation sequence. I'm wondering if it's just me or…