Tl;dr: Small team making a sandbox MMO is looking for an Art Director. The idea is less crazy than it sounds. We kinda know what we're doing here. =D The game: "Das Tal" is a small, time-boxed sandbox MMORPG with a strong focus on PvP and economical warfare. The game makes you a prisoner in a dark fantasy world. You have…
hey guys, i'm going to use this thread to post my character work and random odds and ends, starting with my female for Haz's class :) Workshop Guys | almighty_gir - Rogue | Briggs | Funky Bunnies - Dizzy | Hazardous - Miku - The World is Mine V | Mrskullface - Samus Aran - Zero Suit | ~:Week 1:~ ~Choosing~ like everyone…
____________________________________________________________________________________________ PLANNING The intention of making this scene was to practice visual storytelling and practice static lighting in Unreal. I had little to no intention of making it very dynamic or interactive, however I would want it playable at a…
ABOUT US Trigger XR is the world’s most experienced XR developer and creative agency. For over 13 years, we’ve been strategizing, building, and running XR solutions for the world’s top brands, helping them to launch cutting-edge AR and VR experiences while leading them into the metaverse. Through our tech expertise and…
I went thru the programmer email-list threads I've saved about DXT. I know it's a lot of reading, but there's some really good info, might help your doc. Also answers some of the questions that have been asked... "Most textures used in games seem to fall in roughly four categories: 1. Textures with a lot of relatively…
here's a custom status bar i use, has a scripted version of the tti that works with subobject selections. Currently needs work, has some bugs and i'm sure there's a lot of redundant code,but the functionality is there. Haven't spent much time on rotate or scale. Careful with selecting large amounts of edges or faces in a…
Hello all! some new environment art I did over the weekend Inspired by my old village environment from 2 years ago and the same inspirations from that, aka fable, WoW, etc. Been working in my spare time for a few months now after work on my own little game project using UE4. I thought it would be fun to both learn how to…
[ QUOTE ] Subj: IGDA: Quality of Life Issues are Holding Back the Game Industry Date: 11/16/2004 6:31:59 PM Pacific Standard Time From: qol_letter@igda.org (IGDA) To: myemailaddre@mindyourownbusiness.com Open Letter November 16, 2004 Quality of Life Issues are Holding Back the Game Industry Despite the continued success…
Finished reading... Sounds like they have spent a lot of time on this release! Definitely the biggest driver feature packed release I have seen. And it's still only in Beta ( I would be really surprised if there are not many bugs introduced with the 301 series considering some of the longstanding tdr issues they have been…