I don't know if you've done this already but if you want realism, modeling off a photograph sure helps. As for your model, the cranial area seems abit small. Texture wise, you're getting that clean cartoony look. Get some brushes and add some fine details in the skin like pores and some light wrinkles in there. Also, if…
Wowh that's a great portfolio! I don't pretend i can do the same but if i had to say one thing, it's the textures look to uniformly dirt. Especialy on Bombay. I tink it would increase the realism (it's already super realisitc don't get me wrong) to play with clean/dirt areas. Distributing dirts thing logicaly according to…
Thanks gentlemen! I can't say I'm happy with the hood ornament either. While I love realism, I tend to get obsessed with detail, and lately it's been starting to keep me from finishing projects. That's a professional weakness, and I'm really trying to start get faster at analyzing where I can let things slide. I figured…
Dont worry, and please don't give up man! I think it's funny that in a sense we are striving for opposites. I strive to perfect things and take things slowly and I want to speed up my work. I also do more realism stuff. I would kill to be able to draw stylistic things like you do. Don't worry. Practice and time will help a…
Great improvement over the original model, ecspecially in terms of 'realifying' her. The only issue I'd take with the clothed version is her feet. They look large considering how petite her neck suggests she is and a bit blocky at that. This is a exercise anatomy realism as you stated but I'd like to see some of the polys…
I've got to love the saber-toothed cat - he's got such a great snarly face. :) I especially appreciate the way his lower lip hangs down and folds... That's a level of realism I rarely see on big feline-type monsters. Also, thanks again for visiting SCAD back in the spring and giving me a portfolio review! I was blown away…
The fumefx particles you created are totally awesome dude! I've played around with fumefx and it can be tricky to deal with. My main critique would be that the bullet and the guns texture are very low quality. They don't come even close to matching the realism you have there with the fumefx effects. So the weapons really…
yeah sure because what we've been doing since - forever - is creating physically accurate assets because the renderers we use are all physically accurate ;) definitely but not for all games and not for a while, i doubt with the next generation everything will be physically based, artistically its just very limiting. But…
the new texture is way better, adds much more realism to it. The scratch on the left side of the gun right in the middle takes a bit too much attention and looks a bit dodgy, try removing it real quick and then preview it, small change but it would prob look a tad bit better ;) , also the loops on your handle could of been…
I love your work, it's really impressive. I think the website is great too(the layout, design, everyting). How come you didn't include the art on the first page in your gallery? In my opinion you should leave everything that's good up on your website. I don't the genre really matters. BUT if you have some good art from…