Yes I think ZB4R8 is still beta. I'm using it though. ZSpheres, Dynamesh, Modeller, UVMaster for details, Topo Brush, Mesh extract, ZRemesher, Spotlight. GoZ is a bit stuffed up for Max 2018 so still using 2017 for that. I dont use UVMaster for finals or the Retopo because it is faster/more familiar and flexible in Max…