I really like your work! Definitely on the right track! Following this thread! Lighting and Quick Read I think adjusting the lighting would really make this pop like the examples given above :) Is this just color channel work? Could the shades be improved in Unity? I tend to like environments that really make use of nice…
Hey, this is nice, thanks for sharing! Can you talk a bit about your rendering process? How are you rendering the internal refractions in real-time? I am in weekly calls with The Khronos Group, and a recent topic was gemstone rendering for e-commerce, using glTF models. It would be helpful to use some of these models to…