@EQ - thanks for clearly that up @Steppenwolf - how have I never heard of this UE4 preset! lol thanks for the heads up will have to look into that asap
finally had some time to post an update. once done with the details on the belt, will start working on the head and hair. feeling so dead sleepy now.....
We’re currently looking for three dedicated 3D Artists, each specializing in one of the following disciplines: * Character Modeling Artist * Environment Modeling Artist * VFX Artist This is a volunteer opportunity for beginner to mid-level artists who want to gain real game development experience while focusing strictly on…
Plush is probably not the best choice for (detailed) photo scanning, as the deeper parts between the hair are obscured pretty quickly when you change your position and you'd need a crazy resolution to scan the actual hair. The overall falloff/fresnel effect caused by this might not matter that much, but could still play a…
I disagree, I think they're just going very slowly with this migration over to the Settings app, but in fairness to them there are more settings now than before and they're much easier to find. However, as for power user features take Environment Variables for example, they massively improved the PATH editor for…