time to jump into another model. I'm going to be tackling the area of art that I am not so good in, characters! I'm going to follow those character workshop threads to the best of my ability. All of those people there are super skilled, and it would behoove me to follow up with people like that. I originally wanted to do a…
A thing I think could help with the issues your having is to utilize draw through on the character when you're designing it. This will give you a much better understanding of how the shape is working in 3D space at the earliest stages of production. Setting yourself up for success. I know you're familiar with this term…
So I feel somewhat dumb. I just bought the collector's edition of UT3 in hopes of importing some static meshes/characters. I stayed up pretty late last night trying to figure your basic importing and I got somewhat far using these forums as reference. Before I go too far into detail I'll list my tools: ZBrush 3 Maya 7.0…
I think I've complained of this more then once before, but I feel like my ability to rate my own work is kind of limited. Anyway, I'm currently working on this bust of a friend. I've included some basic reference of the subject and I'm looking for fierce criticisms. Being my first human sculpt I know I'm all over the place…
Came across this awesome painting I have no idea who created it I tried finding the artist but I couldn't find anywhere. If anyone knows please let me know! Sadly enough it's only a portrait so I'll be trying to concept the rest of the character. Will be updating this thread a little bit on the slow side in the begin (I'm…
Where’s everyone at? We’re just outside Boston, we have a white Christmas this year, just a dusting but it’s nice and cold, <22f/-5c. Frozen beaver dam:
Hi! I'm working on a little Snake-like arcade game and I've just launched
a demo on Steam:
https://store.steampowered.com/app/3922090/Centipede_SimulatorIf it looks
interesting to you, give it a try and I'd really appreciate any
feedback or thoughts you have!
I wonder how people do photogrammetry with 40-60mpix cameras. It takes forever to calculate imo and often not enough VRAM. So I wonder if downscaling helps? From what I see from hi res matrix they just do same mesh details if downscaled in Reality Capture . I also wonder if something like 30 mpix is probably a good stop…
Looking good PatTl92. The one thing I would say, and it could be just me but whether the head busts kind of look all related? Maybe its just me. Good job on the re-work of the current bust. All I'll say now is I think you're at the point where I think you should go out of your comfort zones, whether it would sculpting a…
Ahh yes an addon.. just answered in the Blender Mega Thread (and also just discovered that it is not as "easy" as in some other forum to copy links to other threads :wink: )