In all fairness Jeff P mentioned on twitter and it blew my mind, can't claim credit for that! :) These are the first extensions for photoshop I've used. Have a few scripts ive written and the bread and butter must have script: qsave I use a modified version of Layer Comps to Files and Layers to Files, and have a boatload…
well you can do this with scripts and without... duh!!!! If you want a one click solution then with scripts, turbotools has this option and many other. Maybe some people don't know this but there is the Edit->Tranform Toolbox(max 2011 here) and from there you can put the pivot on the bottom on the top left right and…
Update : Windows : https://dl.dropbox.com/u/1812933/VonBraun_0.13.zip MacOSX : https://dl.dropbox.com/u/1812933/Von...ACOSX_0.13.zip Changed the test Level. Added new sounds for the doors. Added proper head bob and gun bob. ( based on Eteesky script ) Changed the flashlight texture. Back to an older script for the enemy…
http://www.polycount.com/forum/showthread.php?t=46242&highlight=low+odor+script there is a link to a tut..that lets you do it super easily using photoshop and Max...it also has my script for automating it...pretty much paint out the seems and then reproject ... its also super handy for projecting details into UV spaces…
Don't you mean the LoadCryMaxTools max script? I did a text search and nowhere does it say CryArtistTools. Anyways I copied it to Scripts folder as you specified but reopening Max again nothing happens. Also I have two internal hard drives I save the 3Ds Max installer on one drive and installed the actual 3D application…
It would be a pretty straightforward script to write assuming they have the same number of points. I guess if you really didn't want to write a script. You could extrude both, use procutter to slice the end off one and extract a curve from the resulting mesh. I'm somewhat curious as to what this is for. If its data driven,…
apologies for my lameness guys, I got it the plugin to work I forgot to place a file in the right folder. scroll to the bottom, you'll see what I mean. http://www.maya3d.dk/Scripts/MJPolyTools/ it basically does what mop is describing, with one click though rick- that would be sweet, custom make your own tweaks to tools…
If you open the file in notepad, on the first line you should see something like HEADVERS (number). The number will be the version of maya it was made with. 5 files should open right up in 6, maybe the file uses a custom script or plugin that you don't have. You should open up the script editor and see if it gives you any…
For animation id really go with (in order of preferance) Maya, XSI then MAX. I say this because Maya has some supreme scripting built in, what i couldnt animate i could atleast have a good wack at with a few script ideas. But Im totaly in agreemant with the artist makes the tool work no matter, just in Maya you got a few…
Those lights are the result of a Maya script called Global Illumination. The script allows you to fake high quality global illumination and allows from so pretty decent looking, pretty quick renders. The shadow is just the default Depth Map at 512 resultion which is why it's fuzzy. If I turned up the resolution or turned…