Hello! I am a 3D artist, animator and graphics designer with 5 years of experience both in graphics design and gamedev. I'm looking for full-time, part time or even commissioned work. Portfolio: https://www.artstation.com/randomch1orine I primarily work in Blender and Paint.NET/Photoshop, though I also have extensive…
Hello!I'm here for advice. I created the attack animation for the game. Kamikaze's dynamites explode after he drinks blood of the victim. I created two rigs with different geometries.1. solid rig with solid geometry for animation before the explosion2. detachable rig with detachable geometry for animation after the…
sure thing. I have all the base layers with everything else disabled. Is this good for a clean version of the sword (artstation link below)? I was using this chart for base values but I think everything changes when using a metalness map. I'm just sort of playing with them right now. Artstation (With just the base…
Small update here :) After some feedback, I have pushed the damage more with some decals and got rid of the grey vertex paint layer. After looking at more references of these kinds of buildings, I noticed more major damages where you can see the concrete mix underneath to be towards the base and revealing more of what's…
Hello and welcome :) Your front page doesn't feel like a portfolio but the pitch for why someone should hire your company to do something. But you're not a company... You have a lot of text explaining what the different 3D disciplines are. This is a total waste of space - anyone looking at your portfolio is from one of…