this is what i get from ur silluettes: 1-hot millitary girl 2- baseball girl with something a rope or something. 3- spikey warrior girl with knuckle claws 4- humanoid alien, has mayby some exoskaleton or robotics build in 5- swords girl, pretty plain but easy to tell.
your first time is always special. is he suppose to jump, or hover? maybe add the sense of weight for the sword by giving the arm some follow through. for now the arm slows like spline interpolation between keyframes, and then snaps to position when the wings spread. not very convincing. it's a really good start, as simple…
If Zelda had the same feel as the old 2d Marios a whole lot of people would be pissed. Those two games aren't comparable in the slightest. If you want 2d Zelda back get Four Swords (GC) or Minish Cap (GBA). Besides, there apparently is a new 2d Mario game in the works for the DS.
The eyeball in the sam fisher gears is a beholder' from eye of the beholder. The two characters talking to the warcraft 3 death knight are from broken sword I think. The little knight with the flag is from settlers The skeletan in roman armour is from Eternal Darkness. thats all i got on top of that great list!
Hey all, I'm trying to make a sword hilt using panel looks for the grip part, and it's kind of separating them with a panel loop in the middle. Anyway to fix this? It creates a gap inbetween the portions, and i'd rather have it bevel twice and have them all still connected. Any help? Maybe do something other than panel…
I recently got my graphic tablet and I decided to start again working on dota items,last time i was working on PL radiance but i quit because it was too hard to do it with mouse I am bad painter but i managed to do a sword concept for juggernaut,i know its pretty bad but I want to improve
Hi I was loonking for a wrap around tutorial ... Something that like ... given a cilinder and a long ribbon , you can make automatically wrap around the cilinder the ribbon , so to have something like this .... http://www.darksword-armory.com/wp-content/uploads/2011/@images/1201-gothic-sword-5.jpg…
This is my first try at a character in 3DS Max, I would love some feed back, and even some ideas on how to add to him. I plan on making the bulges on his jacket fur, and the sword on his back is just a place holder for now. I also need to figure out what I'm going to do with the backpack. Hope you all like it!
What can be the problem? In the menu, select the characters cloth behaves as I want. In the game is strange and unpredictable deformed. I do not think that the developers will help. Which users encountered this problem? What to do? [ame=" https://www.youtube.com/watch?v=Y_59mLubAFM"]workshop - YouTube[/ame] see also sword:…
Hey guys, I'm posting up some of the references that I think help guide my design and colors. Feel free to share yours too, so we can all work together in creating some awesome items! If enough people are responding, I'll try to keep this top post updated with armor and weapons. ARMOR/HELMS: SWORDS: SHIELDS: