Curious if there have been any recent developments to this common problem in the last few years? Method 1 gives you no seams apart from the bottom but gives stretched UV's. Method 2 has better UV's but creates seams. I used to have a method (basically use method 1 mapping but in render to texture map to uv2 which has…
For the material editor window, its most likely off the screen due to switching from 2 monitors to 1 and then back to 2. To bring a missing window back; 1) Push "M" (or whatever hotkey your material editor is) to bring up material editor 2) Push alt to select the window 3) Push space to bring up the "window-move" menu (you…
I cannot say I am an expert at this thing but I will try my best to provide suggestion! These may be super long, and may sound tedious but it is mainly fiddling with dopesheet, graph editor and particle editor, so please don't feel stressed and have fun! You may consider this as a checklist and general rule to follow also.…
decorix...yea what you have there does work...multiplying by 1 will have no effect, and multiplying by the AO map will give you what you want. I'm thinking that you want to achieve what GeeDave mentioned, using a unique AO on an object while using a tiled texture..right? If so..you are missing a step in your material…
First job: 35k-55k. (just a guesstimate based on my experience and what others have told me.) As far as what you need to live in LA, I can definitely help there. Firstly, it depends whether you're living alone or not. I live in a 3 bedroom, less than a mile from the beach in a great neighborhood and only pay 665 a month…
Wow everyone, sorry I did not update here. I have been working on multiple projects and this vehicle was deemed lowest priority so I finally got to work on it after finishing my other work. Please leave crits! Razgriz and Racer, i took your advice and you were absolutely right and the normals came out better because of it.…
Model 3 pieces of internal organs, no one has said that is cliche so Gibs it is! 1. A Shrimp 2. A cut tree stump. 3. Inner ear. You got choices. :) O/T cliche? I got tired of generic male/female models, at least yesterday i was like shit, another one of these..and i am sculpting 1 today lol, go figure. Though you can't…
Thanks for the comments:poly121: I ran into a rather annoying problem with my Sniper model: sooo, when I first started the model I moved it on the +x axis and after working on it like that for a while (saving, closing Maya etc.) the movement translations say the the position it's at is 0,0,0 but it isn't at the center of…
1) You should always author materials with your end goal in mind. In a lot of cases that means ignoring 3dsmax and maya all together and bypassing their materials. 2) To salvage what you have, like poopipe suggested, create a second UV channel, arrange your UV's to work inside of the 0-1 space and use RTT to transfer the…
Sorry for the time I took to reply and thank you all for the information provided, the post process solution did worked out, no more white artefact, yet since it is a dirty trick and i'm not too fond of dirty tricks I prefered to understand the problem and fix it inside the material. So I broke the links 1 by 1 until I…