If you rebake with new smoothing groups that may help your errors. Also are you triangulating you mesh manually? If you bake in one program and display in another there's a chance they will triangulate your low poly model differently and cause errorss when you go to display your model. I bet that if you use the cage…
As a freelancer I would expect to work for various clients with different pipelines. Focussing only on ndo will be an issue, because as a client I would expect to have file delivered that enable me to make changes on te model / HP / textures if needed. With that said it is important to have a very clean and documented…
That's an excellent point. Question anything, and you hate America and its "freedom." Throw in the almost unquestionable love of the military, and you end up with media that's 20 percent actual news and 80 percent jingoism. In anticipation of the almost inevitable backlash against that last comment, I'd like to add that I…
Get a decentish Gamer video card, say Nvidia 460/560. Quadros suck for game dev, they're optimized to do things like anti-aliased wireframe on CAD models. When it comes to running realtime shaders and games(IE: UDK) a moderate gamer card will be much better. Get yourself an SSD too, say 120gb or so minimum. You'll see a…
Spin? Spin is when you speak from assumption and on an emotional level, one in which to push a confirmation bias. What I respond with is specifics, a bit of logic and objective information. In essence, you writing off my response with vague and emotion based proclamations is the only spin I am seeing here. Again, why is it…
If they make me pay for this shit im done with WoW. Supposedly the fun thing about WoW is raiding, and you either like it or you don't. So lets see. About 2 months casual playing to 70, experimenting with classes and seeing what you like. -$30-$60 Buy wotlk - $40 Another month to 80 - $15 Buy Cataclysm - $40 Another few…
One lill things that looks really weird (in the mirrors edge ref too) to me is the junction between the tiles column and the grid roof; it's too obvious that it's just the pillar mesh going straight trough the grid mesh, maybe i would add a lill transition there. Again, to make it more interesting; i guess broken stuff /…
UPDATE: I ran into another problem after that. I couldn't get the scope and top part of the awp and the barrel to show the designs in-game. After searching over forums I found that I need to make an alpha channel. So I tested it using solid colour. Owh and the Butt as well. Several days later, I have completed the designs…
PhilK did a great job with the new outdoor areas, he made an awesome skydome with two planets (Which you can't see it in this shot, we need to tweak the placement)and a mountain in the bg. I added some temp vines and whatnot, and I had this idea of placing some holografic looking monitors around the scene, I really like…
The modeling toolkit in maya 2016 EXT 2 is finally what I would call "fully integrated" They replaced all the old modeling tools with the modeling toolkit versions and cut out the old unneeded stuff. It took awhile but I have faith in the softimage team :) They removed the "two seperate" translate/rotate/scale tools.…