Wanted to learn basics of using the Patina-style finish and also how to upload .gifs to my Workshop pages. Fun skin I whipped out in less than an hour. It shows, eh? :D http://steamcommunity.com/sharedfiles/filedetails/?id=381688708
the pacing feels good so far, and the "flow" feels good too. I'd include the sword's actions in the blockout, it's too integral to the action and it's hard to read what's happening when the sword stays in the same hand all the time. If one doesn't know the sword is being thrown and caught, they would be totally confused.…
Give it a quick go, my initial thoughts... If you load an image without first selecting a preset, it'll flat out crash. That's probably bad :P Doesn't support TIFF or TGA, which is a pain. I think there are a lot of things that will use these formats, they (along with PNG and BMP) tend to be the stalwarts of lossless file…
? The thing is that the specular intensity or the metalness (not 100% sure dont have ue4) is exactly changing the fresnel refraction index. In marmoset, if intensity is on full, you have a fully reflective surface, and turning it down is effectively using a lower refraction index, or well has the exact visual…
Hi Luxxa. I FEEL YOUR PAIN. I've generally been the artist that has to go around fixing all of these any time they happen -- and they happen terribly often, especially when you're working with modular geometry. The cause of the flashing dots is, supposedly, t-junctions. (i.e. Edges that are snapped together, but where…