Huh, great narratives and gameplay over graphics? The rose-tinted fog seems particularly strong here. Take Psygnosis as an example - Shadow Of The Beast, Killing Game Show and in particular Awesome want a word with you. Or most (all?) of the Bitmap Brothers titles, perhaps excluding The Chaos Engine and Speedball 2. Take…
@Alex_J thank you very much for your explanation. Your answer helped me identify the issue with the phong shading happening with Cinema 4D yesterday. I'm beginning to see the importance of using real-world examples to practice on. @frankpolygon thank you for the welcome to the forums! My apologies for having posted in the…
Regarding the navigation: What you have now is fairly functional but incredibly boring. For example, the text "Misc" doesn't interest me at all, yet it contains awesome art. Why not go with a layout that uses labeled images for categories, so I will already have an idea of what "misc" contains? I've also heard that the…
I think once I finish some new work I am gonna re make my entire site. I thought I had kept it simple but it is REALLY easy to over complicate fast. I studied many types of site since I created my current abomination and it seems to me that the best sites are simple and I mean REALLY simple. Take these as an example…
Thanks pior for the nice idea . it's a bit more straight forward over that bezier curves approach i do but requires more precise vertex placement. Even in your example the upper one is not perfectly straight having some points off . I sometimes need to straighten big chunk of a racing track Ariel image from a drone to map…
Holy Moly!: It's like xmas :) Nice of him to expose himself to radiation fer the sake of art/science research! ( example pics of radiation death from the early days of retail shoe sale flouroscopy machines are pretty gruesome ! ) If u were going in for surgery anyway however... someone should create a:…
Ok so I'm currently working on something that requires me to figure out a face topology and pretty much stick to it, and the end result will be triangulated. I always see head topology based on quad edge flow, but what about for triangulated meshes? When you triangulate an even quad mesh you have uneven triangles, new…
Hello, unfortunately I can’t show the current project. I will probably create a new scene when I have some free time and show it instead, since I’m not able to share the current one. Video reference: https://www.youtube.com/watch?v=h5fTnIBziXc The issue with my scene is that I can’t achieve the same sense of volume as the…
I saw a post from one of the devs saying it does use actual machine learning AI, but it strikes me as odd that so many guides are needed if that’s the case. Maybe it’s needed to cut down processing so the AI can be run locally on your machine. Either way, that example clip isn’t great. It doesn’t look much different from…
[ QUOTE ] An old trick is to use alpha planes for the profile. Could work for you. I'll try to dig up an example. Ah OK, here it is, a 10.7 MB pdf: http://www.ericchadwick.com/examples/tutorials/low_polygon_technique_for_next_generation_systems.pdf Saved this awhile back, don't know where I got it from. Anyone know Jolyon…