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Re: terrain polycount in cryengine 2
Reply by
Justin Meisse
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Sep 2009
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Technical Talk
it's an example of generating some nice terrain as a mesh instead of a terrain system, this can be adapted to any engine I believe.
Re: League of Legends Mini Reel
Reply by
AnthonyAnimation
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Aug 2017
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Animation Showcase & Critiques
Awesome work man! How long do you get to work on each animation? An attack vs an emote for example.
Re: Combining small masks in other renderers.
Reply by
throttlekitty
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Dec 2018
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Technical Talk
Absolutely. The how depends on the software, I do a lot of this in Maya, typically with projections for very large environment pieces for example.
Re: How to create water on a concrete floor in UE4?
Reply by
Prot
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Jan 2018
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Unreal Engine
you can try and play with this example from ue4 : https://docs.unrealengine.com/latest/INT/Resources/Showcases/Reflections/index.html
Re: Crevice/dirt map generation
Reply by
Rick Stirling
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Jun 2007
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Technical Talk
Could you give us an example texture of what you'd want the output to look like? 1,000 words and all that.
4 results
Re: sketchbook: jouste
Reply by
Japhir
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Aug 2009
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Digital Sketchbooks
haha is this a reference to Lazarus Long? (from some books of Robert Heinlein, like for example The Number of the Beast) fun stuff!
10 results
Re: Midway files for bankruptcy
Reply by
silversteez
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Feb 2009
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General Discussion
Midway isn't closing. Chapter 11 is a protective measure. United Airlines, for example, operated for years under chapter 11.
Re: Making a low poly M16A4
Reply by
roB0T
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Jul 2009
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3D Art Showcase & Critiques
3000 tris for a lowpoly model? you dont need so much polys dude. here is my m16a4 for example.
Re: Patch and Spline modeling - Survey (sorta)
Reply by
Joshua Stubbles
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Oct 2009
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Technical Talk
Only thing I use splines for are large curved objects that require precision. An example of this would be the road surface in Forza3.
Re: Dominance War 3
Reply by
Valandar
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Jan 2008
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General Discussion
And don't forget, there's also probably lots of people registered at multiple forums - I'm registered here, CGTalk, and 3DTotal, for example.
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