It really depends on the studio, the concept artist, and time concepts on what type of concepts you will get. Sometimes you'll a completely realized scene with multiple angles and top and side views (sometimes even with a google sketchup block out). Sometimes you'll get some line art that's just one view. You'll get just a…
Kenworth Water Tanker It's hard to say for certain without matching views, but it looks like you could drag it out a bit (a bit narrow width wise atm), as well as the tires look, though only blocked in, are running a little wide up front, though that may only be because of the squished horizontal-ness of the tractor. Edit:…
Thanks guys, I'm glad you like it. I've enlarged the barrels and moved the handle a bit so it doesn't cover them. Also added the cartidge feeding mechanism. I've also made the backpack quite larger. I'll leave the backpack to be modelled later so all I need right now is the ammo belt and then it's time to start the…
What can I say))) try work in mobile project and VR become very easy ) Polygons is not main pain, in common - shader complexity, how hard and how many shader operations used for 1 result pixel calculation (clean geometry with simple diffuse shader is very fast for modern GPU, even on mobile you can run 300- 500K triangles…
The raised section on the side of the receiver which has the safety switch on it looks funny because you seem to have left the shadows and highlights from the original photo. It might even have been better to model that in to the low poly version so that when viewing the gun from 1st person view you can't see the forward…
Nope, I don't seem to have glsl support... so I used someone else's computer and took some sreenshots in Blender's Game Engine (with a bloom script). I only had about 30 minutes to set things up and I think I might've set the spec slightly wrong (well, it look quite different from xNormal's view). Not sure if the 3 light…
The site is best viewed in 1024X768 and while id love it to be bigger for my monitor this is a good res for most users. We will ad "best viewed" to the home page. The way the site is set up is to avoid scrolling. Scrolling only replaces clicking, and this way everything should be onscreen to everyone who runs a larger res…
Started with old NES and GameBoy, followed quickly by PC. Gmaes are a truly unique melding of many forms of art, one which the people who view it aren't just looking at it or listening to it, but running around in it, experiencing it and making experiences of their own. That and it is an art form that has an infinite…
New topic on advice. I'm ready to start unwrapping the model but don't even know where to start (not how to do it just what pieces to do first and whatnot) cholden suggested a 1024 map and scale it down to a 512 once done but I just don't know what kind of approach to use on unwrapping this. Should I be stacking a lot of…
Mop - That's actually why I started using my pen in max... so I could rotate my view without having to always switch to my mouse. I have my pen set up so the the nib is the default 'left click.' For the duo-button on the side I have the lower one set to 'right click' and the upper one set to 'middle click.' its cool just…