Whoa this is awesome, the roof is really impressive, the asteroid and structure combine brilliantly. All looks very natural. You planning to add a few smaller props such as glasses, hand held items? maybe a few characters aswell?
Thanks! Hey i thought of that when drawing that as well, i mean how awesome would it be to have that big blobby stomach filled with goo and items? But then again, i'm worried, i mean is modeling that even possible?
actually, it might be a better idea just to wait until the scene is blocked out and you figured how and where the damage was done, there's still going to be perfect untouched items, its better not to waste time doing that now.
The sculpt itself is fantastic, but I think it's also way too much detail for a dota 2 item and most of it will just become noise. It's quite a radical departure in the level of detail compared to your last few sets.
Sketchbook type would work out well to avoid clutter, and a WAYWO thread for everything else.And maybe a sticky for finished works categorized by hero types?str,int,agi,miscellaneous items like wards/couriers..
Concept Art of a crucial item that the player will be utilizing for the entirety of the game. Showing the stages here until the journal comes into the hand of the protagonist. I'll be doing another Concept Art Piece with the backside that shows how the journal is affected.
MS really needs to find a new system for code redemtion. I've got a Kinect, why can't I use it to unlock items? Having to hunt and peck with a joystiq for four seperate codes is a pain in the ass. :P
I've changed the home / index page. The items are now way bigger and brighter. Also the background is brightned up a little... // At the moment I'm busy with a Colt SAA model. Current wip is here: Again, crits are apreciated
So with the Low poly I exported from Zbrush into Maya to UV (From that mesh that I decimated) how do I apply the 'Newly' UV'd item to Zbrush and have it normal map the High Poly to the low?
Have you downloaded the service pack for max 8 yet? If not, you need to. It fixes a lot of these types of issues. http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=6487160&linkID=5573636