Am I the only one who sees a striking similarity to what happend with Nvidia during the release of the XBox1? Never deal with someone so big that he can f*** you up bigtime and still convince you that you love it
This game is f*cking awesome, after you finish it make sure you watch all the credits for an extra bit of audio at the end basically explaining the whole game and connecting all 3 metal gear solid's into the correct time line.
f-edge does a nice job of this in 3dsmax, and it's only $45. http://www.ddag.org For Maya... have you looked at the vector renderer? I bet there's also a toon-style shader for Maya that would give you lines along the hard edges...
i have a question does it matter if the domain of your portfolio website doesn't have your name in it. something like this http://fc02.deviantart.com/fs36/f/2008/246/6/4/portfolio_by_jujikabane.swf do you all think that it will be a problem?
Yeah thanks for the link, I think I need to send this out to the f@#$tard designers I worked with because they missed Level Design 101 in school. This might be a little more helpful then me telling them this information with yelling and swearing.
About the last one, what if you save the workspace and reload it? Not an answer really. I like the F modes a lot actually, since I can pan beyond the image border. Helpful when the Transform gizmo is larger than the image.
http://www.gametrailers.com/side-mission/25931/breaking-psn-breach-anonymous Here is the list of stuff they got. Ctrl + F and see if your email is in it. http://pastebin.com/HUjZPaF3 But, apparently, the document is identical to one posted in March, so it could just be a scare tactic. Who knows.
Here's a couple links for more information: http://forums.cgsociety.org/showthread.php?f=59&t=962533 http://www.zbrushcentral.com/showthread.php?t=106572&page=3&pp=15 My favorite ZBrush training of all time, and I have several!
Hi all, I am looking for freelance work. I have two shipped AAA game and unreal and frostbite engine experience as well. You can contact me through email. jsleesper@hotmail.com P O R T F O L I O
Just an announcement. We were asked and we provided. Now you have a place to talk all about that awesome little engine. Learn the tips and tricks from your peers. Now, go fill it with content! http://www.polycount.com/forum/forumdisplay.php?f=69